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Introducing The 

C* Commodore 

AMIGA 

3000 



Introducing The 

C s Commodore 

AMIGA 

3000 



tt 



About this Book 



This book introduces you to the Commodore® Amiga® 
3000 computer. The book briefly describes the major 
components and features of the Amiga 3000 and tells how 
each works. 

Please read this book and Chapter 1 of the Using the System 
Software manual included with your computer. You should 
then be ready to use programs like word processors, 
spreadsheets, etc. Of course you will also have to read the 
manual for each program you want to use. 

The Amiga 3000 is a sophisticated, powerful machine. As you 
are using it you may find that you need or want additional 
information on its general operation and specific features. 
You can find detailed hardware information on the A3000 in 
this manual. You can find detailed software information in 
the Using the System Software manual. 



NOTE: You can read this introductory book either 
before or after you unpack and set up your computet 
HOWEVER, WHEN YOU DO SET UP YOUR 
COMPUTER BE SURE TO FOLLOW THE 
INSTRUCTIONS GIVEN IN THE AMIGA 3000 
QUICK CONNECT. 



Introducing the Commodore Amiga 3000, Rev 5 
First Printing January 1991 

Copyright © 1990 by Commodore-Amiga Incorporated. All Rights Reserved. This docu- 
ment may not, in whole or in part, be copied, photocopied, reproduced, translated or 
reduced to any electronic medium or machine readable form without prior consent, in 
writing, from Commodore. 

Commodore and the Commodore logo are registered trademarks of Commodore Electron- 
ics Limited. Amiga is a registered trademark of Commodore- Amiga. AmigaDOS, Auto- 
Config, A3000, Bridgeboard and Workbench are trademarks of Commodore- Amiga. 

All other trademarks are the property of the respective trademark owners. 

Nothing contained in this document shall give rise to warranties or guarantees, either 
expressed, or implied, with respect to the products described herein, their functionality, 
compatibility or availability. Further, Commodore assumes no responsibility or liability 
for statements or representations made by itself or by third party vendors or in the 
publications reproduced herein. IN NO EVENT WILL COMMODORE BE LIABLE FOR 
DIRECT, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING 
FROM ANY CLAIM ARISING OUT OF THE REPRESENTATIONS MADE HEREIN, 
EVEN IF IT HAS BEEN ADVISED OF THE POSSIBILITIES OF SUCH DAMAGES. SOME 
STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF SUCH WARRAN- 
TIES OR DAMAGES, SO THE ABOVE EXCLUSION OR LIMITATIONS MAY NOT 
APPLY. 

Information in this document is subject to change without notice and does not represent a 
commitment on the part of Commodore. 

NOTICE: If this product is being acquired for or on behalf of the United States of America, 
its agencies and/or instrumentalities, it is provided with RESTRICTED RIGHTS, and all 
use, duplication, or disclosure with respect to the included software and documentation is 
subject to the restrictions set forth in the Rights in Technical Data and Computer 
Software clause at 252.227-7013 of the DOD FAR and the Rights in Data— General clause 
at 52.227-14 of the FAR. Unless otherwise indicated, the manufacturer/integrator is 
Commodore Business Machines, Inc., 1200 Wilson Drive, West Chester, PA 19380. 

FCC USER'S MANUAL STATEMENT 

WARNING: 

This device complies with Part 15 of the FCC Rules. It also complies with Standard 
C108.8-M1983 ofthe Canadian Standards Association's Regulations. Operation is subject 
to two conditions: (1) This device may not cause harmful interference, and (2) this device 
must accept any interference received, including interference that may cause undesired 
operation. If this device does cause interference, correct it by doing any of the following: 

• Reorient the receiving antenna or AC plug. 

• Change the relative positions of the device and the receiver. 

• Plug the device into a different outlet so the device and receiver are on different 
circuits. 

CAUTION: Only equipment with shield-grounded cables (computer input-output de- 
vices, terminals, printers, etc.}, certified to comply with appropriate FCC limits can be 
attached to this device. Operation with non-certified equipment may result in communi- 
cations interference. Changes or modifications to this device not expressly approved by 
the party responsible for compliance could void the user's authority to operate the device. 

Your house AC wall receptacle must be three-pronged type (AC ground). If it is not, 
contact an electrician to install the proper receptacle. If a multi-connector box is used to 
connect the computer and peripherals to AC, the ground must be common to all units. 

If necessary, the user should consult the dealer or an experienced radio-television techni- 
cian for additional suggestions. The user may find the following booklet helpful prepared 
by the Federal Communication Commission: "How to Identify and Resolve Radio-TV 
Interference Problems." This booklet is available from the U.S Government Printing 
Office, Washington, D.C. 20402, stock no. 004-000-00345-4. 

P/N: 363303-05 

92 93 23412340 



Contents 



Contents 



ABOUT THIS BOOK 



1. OVERVIEW OF THE AMIGA 3000 


1-1 


THE PARTS OF THE A3000 SYSTEM 


1-3 


THE A3000 DOCUMENTATION 


1-8 


2. FEATURES OF THE AMIGA 3000 


2-1 


HARDWARE FEATURES 


2-1 


68030 Microprocessor 


2-1 


68881/68882 Numeric Coprocessor 


2-2 


Hard Disk 


2-2 


Display Enhancer 


2-2 


SCSI Controller 


2-3 


STANDARD AMIGA FEATURES 


2-3 


Graphical User Interface (GUI) Processing 


2-3 


Command Line Processing 


2-4 


Multitasking 


2-4 


Text-to-Speech Conversion 


2-4 


Stereo Sound 


2-4 


AUTOCONFIG 


2-5 


GRAPHICS CAPABILITIES 


2-5 


FOR MORE INFORMATION. . . 


2-7 


3. GETTING STARTED 


3-1 


ABOUT SOFTWARE 


3-1 


ABOUT DISKS 


3-2 


Floppy Disks 


3-3 


Protecting Floppy Disk Information 


3-3 


Hard Disks 


3-5 


ABOUT THE MOUSE 


3-5 


TURNING ON THE A3000 


3-7 



Contents 



BOOTING THE A3000 3-8 

Booting from the Hard Disk Drive 3-8 

Booting from the Floppy Disk Drive 3-8 
WORKBENCH — THE AMIGA GRAPHICAL 

USER INTERFACE 3-9 

THE WORKBENCH SCREEN 3-10 

Moving the Pointer and Selecting 3-11 

About Menus 3-12 

Additional Workbench Features 3-13 

BACKING UP YOUR ORIGINAL DISKS 3- 14 

LOADING PROGRAMS FROM A FLOPPY DISK 3- 1 5 

SAVING YOUR WORK 3-15 

TURNING OFF THE A3000 3-16 

THE A3000 HARD DISK 3- 1 7 

Copying Programs to the Hard Disk 3-18 

Loading Programs from the Hard Disk 3-18 

Saving/Retrieving Hard Disk Files 3-18 

Backing up the Hard Disk 3-18 

Contents of the Hard Disk 3-19 

CARING FOR YOUR A3000 3-20 

Cleaning the Mouse 3-21 

Taking Care of Floppy Disks 3-23 



Contents 3 


4. EXPANDING THE AMIGA 3000 


4-1 


EXPANSION OPTIONS AVAILABLE 


4-1 


Using Expansion Slots 


4-1 


Memory Expansion on the Motherboard 


4-3 


CHIP RAM Expansion 


4-3 


Video Expansion 


4-3 


Adding Disk Drives 


4-5 


Adding SCSI Devices 


4-5 


PC Emulation with Bridgeboards 


4-5 


INSTALLING OPTIONS 


4-6 


Removing the A3000's Cover 


4-6 


Installing Expansion Cards 


4-8 


Installing Video Expansion Cards 


4-9 


Installing Hard and Floppy Disk Drives 


4-10 


Installing Random Access Memory (RAM) Chips 


4-13 


FAST Memory 


4-14 


CHIP Memory 


4-18 


Connecting Additional SCSI Devices 


4-23 


APPENDICES 




A. TECHNICAL SPECIFICATIONS 


A-l 


B. INPUT/OUTPUT CONNECTOR PIN 




ASSIGNMENTS 


B-l 


C. USING THE DISPLAY ENHANCER 


C-l 


D. THE A3000 KEYBOARD 


D-l 


E. USING THE A3000 INSTALL DISK 


E-l 


F. A3000 SCHEMATICS 


F-l 


G. JUMPER SETTINGS 


G-l 



Overview 1-1 



Chapter 1 

Overview of the Amiga 3000 



The Amiga 3000 (also known as the A3000™) is an extremely 
advanced, high-speed personal computer. Incorporating all the 
unique features of earlier Amiga computers, the A3000 offers 
a high-speed microprocessor, a numeric coprocessor, and 
additional input and output features for significantly enhanced 
computing speed and versatility. The A3000 is remarkably 
sophisticated and powerful, yet it is also affordable and 
accessible — even a computer novice can be up and running 
with a minimum of effort. 

The A3000 is shipped with two types of random access 
memory (RAM). This memory includes Fast RAM (memory 
available for basic computing functions, such as data 
processing), and Chip RAM (memory available primarily for 
tasks involving graphics and sound). The A3000 motherboard 
can accommodate up to a total of 18 MB of RAM on the 
motherboard. The amount of RAM in your machine depends 
on the model you have selected. 

The A3000 can accommodate up to two megabytes of 
Chip RAM. This allows the A3000 to enhance the already 
impressive graphics and sound capabilities of earlier Amiga 
models. 

The A3000 is an open-architecture machine. The A3000 
internal expansion slots are upwardly compatible with Amiga 
2000 expansion cards (like the Commodore Bridgeboard™ PC 
emulation cards), while offering increased performance for new 
devices developed specifically for the A3000. These expansion 
slots allow a wide variety of specialized circuit cards to be 



1-2 Overview 



quickly and easily installed in your A3000, adding networking 
capability video processing, microprocessor enhancements / 
and other resources — all within the main chassis of the 
computer. Such cards, available from Commodore and from 
many third parties, increase the power of the A3000 without 
increasing its desktop footprint. 

Many devices commonly considered add-on devices come 
standard with the A3000, saving you money and freeing up 
valuable expansion slots for other uses. For instance, included 
on the A3000 motherboard is a DMA SCSI controller for 
managing hard disks and other SCSI devices. The A3000 also 
has built-in Display Enhancer circuitry that can produce crisp 
screen output in selected graphics modes (this requires a 
multiscan-type monitor). This leaves the video expansion slot 
available for other video devices, such as an internal genlock or 
other graphics cards. 

The new ECS (Enhanced Chip Set) circuitry supports two new 
video modes: the Productivity mode and the Superhires mode, 
available when using AmigaDOS 2.0. (These modes are 
described in the Using the System Software manual). 

For the technical specifications and detailed technical 
information on the A3000, see the appendices to this manual. 



Overview 



1-3 



The Parts of the A3000 System 




t*-^ 




• The Main Unit — Houses the 68030 CPU (central processing 
unit) ; the "brain" of the A3000. The main unit also contains: 

— memory, processing chips, and specialized components, 
including: 

- system RAM 

- 6888x numeric coprocessor 

- sound and graphics chips 

- Display Enhancer circuitry 
„ - DMA SCSI controller 



1-4 



Overview 



— disk drives, including: 

- one hard drive 

- one floppy drive 

- space for a second drive (hard or floppy) 

— expansion slots, for optional internal devices, such as: 

- expansion cards for memory, communications, etc. 

- PC emulation cards (Bridgeboards) 

- special video processing cards, etc. 

— external connectors, for optional external peripheral 
equipment, such as: 

- printers 

- modems 

- disk drives 

- video equipment 

- audio equipment, etc. 

— power supply and fan 



AMIGA 



50OO 



J I. 



i-t 



sr-esss: 



Overview 



1-5 



• The Keyboard — Provides 
a full typewriter-style 
layout, plus a standard 
numeric keypad and a set of 
program-activated function 
keys. The keyboard is used 
to communicate 
information and instructions 
to the computer, and to 
respond to messages from 
the computer. Many mouse 
functions (see below) can be 
performed via the keyboard. 
The keyboard connects to 
the keyboard port on the 
right side of the main unit 

• The Mouse — Controls the movement of 
a small, arrow-shaped pointer on the 
display screen. When you move the 
mouse over a flat surface like a desk ; the 
pointer on the screen moves accordingly. 
By clicking on the mouse buttons you can 
transmit instructions to the Amiga. The 
mouse connects to the front mouse port 
on the right side of the main unit. 

• Floppy Disks — A circular piece of 
magnetically coated material 
enclosed in a protective hard plastic 
housing. Floppy disks are used to 
store information and programs that 
tell the computer what to do. Amiga 
floppy disks are 3.5 inches across and 
can hold approximately 880,000 
characters of information. 






1-6 



Overview 




• Floppy Disk Drive(s) — 

When a floppy disk is 
inserted into the floppy disk 
drive, the computer can be 
instructed to obtain (read) 
information from the disk, 
or send (write) information 
to it. The standard A3000 
includes one floppy disk 
drive, located on the front of 
the main unit. 

• Monitor — Displays 
information generated by the 
computer's operating system 
and your programs. The 
monitor may be one of 
several types, and may or 
may not be included as part 
of the Amiga 3000 package, 
depending on the country of 
purchase. Depending on its 
type, the monitor connects 
to either the 15 or 23 pin 
video port on the back of the 
main unit. 

• Hard Drive — Stores very large amounts of information 
(many times more than a standard floppy disk). Hard drive 
capacities will vary, depending on which model of the A3000 
you have purchased. The standard A3000 hard drive is 
located inside the main unit 

• Built-in Clock/Calendar — Maintains the time and date 
even when the computer is turned off, via a battery back-up. 
The clock/ calendar and battery back-up are located inside 
the main unit. 




Overview 1-7 



• Peripherals — Internal and external peripherals (printers, 
modems, disk drives, Bridgeboard PC emulators, genlocks, 
etc.) can be added to your Amiga 3000 system. See the 
Amiga 3000 Quick-Connect for the basic external A3000 
setup and connection instructions. See Chapter 4, 
Expanding the Amiga 3000, in this manual for information 
on internal expansion options (memory expansion cards, 
etc.). 



1-8 Overview 



The A3000 Documentation 



In addition to this manual, the A3000 package includes the 
following documentation: 

• QUICK CONNECT— How to Set Up the Commodore 
Amiga 3000 

This is a 6-inch by 9-inch booklet that tells how and where 
to connect the A3000 equipment, including optional 
devices. The booklet folds out to become a large poster. You 
can hang the poster in a convenient spot while you follow 
the connection instructions. 

• USING THE SYSTEM SOFTWARE 

This manual provides comprehensive information on the 
Amiga operating system. The manual includes detailed 
coverage of the Workbench, the basic user interface for the 
Amiga. The manual begins with a tutorial aimed at the new 
user. Subsequent sections build on this base, introducing 
advanced Workbench features. 

This manual also documents AmigaDOS, the operating 
system that manages the Amiga's computing resources. The 
AmigaDOS material includes a chapter describing the 
AmigaDOS text editors, plus a reference section. 



Features 2-1 



Chapter 2 

Features of the Amiga 3000 



Hardware Features 



68030 Microprocessor 

The central processing unit of the A3000 is a Motorola® 
68030™ microprocessor, available with clock speeds of either 
25 or 16 MHz. (Clock speed, given in MHz, is one measure of 
how fast a computer's microprocessor) s) can perform tasks.) 

The Motorola 68030 microprocessor vastly increases 
processing speed over previous Motorola 68000™ -class 
microprocessors in several important ways: 

• It has full 32 bit architecture — that is, it reads and writes 
data in 32-bit blocks (compared with the 16-bit 
architecture of earlier Amiga models). 

• Its cache memory allows faster performance, even with 
16-bit memory. 

• It works directly with the A3000's built-in Floating Point 
Unit (Motorola 68881™ or 68882™ numeric coprocessor) 
for very fast mathematical calculations. 

Except for the difference in speed, the 16 MHz version of the 
A3000 has all the advanced features of the 25 MHz version. 



2-2 Features 



68881/68882 Numeric Coprocessor 

The A3000 is also equipped with either a Motorola 68881 or 
Motorola 68882 numeric coprocessor, running at a clock speed 
of 16 or 25 MHz, respectively (matching the clock speed of the 
68030 CPU). The addition of a numeric coprocessor greatly 
increases the processing speed for numeric-intensive 
applications like graphics, spreadsheets and CAD programs. 

Hard Disk 

The A3000 comes with a built-in hard disk drive. The hard disk 
drive has a storage capacity equivalent to that of dozens of 
floppy disks. A hard disk drive stores and retrieves information 
much faster than a floppy disk drive. 

For information on using the hard disk, refer to the Using the 
System Software manual, especially Chapter 6. 

Display Enhancer 

The A3000 includes special video display circuitry, known 
as the Display Enhancer, that offers improved display 
capabilities. 

The action of the Display Enhancer is software-compatible 
with the function of many existing software packages and 
internal Amiga plug-in cards, as well as the new Productivity 
mode available with the new Enhanced Denise chip and 
AmigaDOS 2.0. 

Refer to Appendix C for detailed information on the features 
and use of the Display Enhancer. 



Features 2-3 



SCSI Controller 

The A3000 has a built-in DMA SCSI (Small Computer System 
Interface) Controller that provides a link between the hard disk 
and the Amiga, allowing you to boot (start operations) directly 
from the hard drive. There is no need to insert a disk into the 
floppy disk drive to get the system up and running. 

The A3000 has internal and external SCSI connectors for 
additional hard disks or other SCSI devices. 



Standard Amiga Features 



Following are brief descriptions of features that are included in 
all Amiga computers. For more details on these features, see 
the Using the System Software manual. 

Graphical User Interface (GUI) Processing 

A Graphical User Interface (GUI) allows you to tell the 
computer what to do by selecting graphic symbols (in the form 
of icons, or small pictures), rather than having to type in words 
or commands. Because the icons are displayed automatically 
by the computer, you don't have to memorize a long list of 
commands or keystrokes to get the computer to respond 
correctly to your instructions. This makes a GUI extremely 
easy to use. 

Amiga computers provide a versatile GUI known as the 
Workbench. For an introduction to the basics of the 
Workbench, see Chapter 3 of this manual. For complete details 
on the Workbench, refer to the Using the System Software 
manual included with your computer. 



2-4 Features 



Command Line Processing 

In command line processing, you type in each command or 
instruction to the computer. Although command line 
processing is not as simple to use as GUI processing, command 
line instructions can be made very precise. Command line 
processing can therefore be very useful — even essential — in 
advanced processing situations. 

Amiga computers offer a highly sophisticated, easy-to-use 
command line processing system known as the Shell With the 
Amiga's multitasking capabilities, you can open a number of 
Shells at one time. 

For added versatility the Workbench and Shell work together. 
You can load the Workbench using the Shell, and you can call 
up the Shell from the Workbench. (See the Using the System 
Software manual for details on the Shell.) 

Multitasking 

Multitasking is the ability of a computer to handle a number of 
tasks or programs operating simultaneously. This concurrent 
activity does not require any action by the user, and does not 
depend on special programming techniques. Multitasking 
ability is unique to the Amiga line of computers, when 
compared with computers in or near their price ranges. 

Text-to-Speech Conversion 

The Amiga has the ability to convert text input directly to 
speech. There are controls for rate, pitch, volume, inflection, 
and even type of voice (male, female, computer). This is 
another standard ability that is unique to the Amiga family of 
computers. 

Stereo Sound 

The Amiga has four independent sound channels, configured 
as one stereo or two mono channels. The Amiga sound system 
can reproduce complex waveforms and can perform 8-bit 
digital-to-analog conversions. 



Features 2-5 



AUTOCONFIC™ 

All expansion slots are controlled by a feature known as 
AUTOCONFIG™, which automatically recognizes an 
expansion card installed in the A3000. AUTOCONFIG ensures 
that the system is aware of the added capability; the user does 
not have to run a special setup program or change hardware 
switches. 



Graphics Capabilities 



This section summarizes the types of screen display that you 
can use with your A3000. |The type of screen display is also 
referred to as the display mode.) For details on the display 
modes available, see Chapter 3 in the Using the System 
Software manual. 

Changing the display mode changes the number of pixels that 
make up the screen. This is also known as the screen 
resolution. The higher the number of pixels, the sharper the 
image becomes. 

The standard Workbench screen that appears when you turn on 
(boot) your A3000 is known as a Hires (high-resolution) 
interlaced screen. It is 640 pixels wide (left to right). Its height 
is determined by your country's video standard: NTSC, the 
video standard used in most of North America, parts of Latin 
America, and Japan; or PAL, the video standard used in Europe, 
Australia, and New Zealand. For an NTSC display, a Hires 
interlaced screen is 400 pixels high (top to bottom); for a PAL 
display it is 512 pixels high. 



2-6 



Features 



Certain software, like desktop publishing, or CAD/CAM 
programs, require this higher resolution in order to present the 
information clearly. For instance, if a desktop publishing 
program is used in a low-resolution screen (320 x 200/256 
pixels), the text will not be clearly defined — circular letters 
may have jagged edges or portions of letters may appear to be 
missing. You will not be able to see a true representation of 
your page. However, the same page on an Amiga Hires- 
interlaced screen (640 x 400/512 pixels) will be sharp and crisp. 
It will more closely resemble the printed output. 

The display modes available to you may depend upon the type 
of monitor you are using. Interlaced screens may flicker when 
used with certain monitors. The A3000's built-in Display 
Enhancer is designed to eliminate the flicker (when used with 
a multiscan monitor). 

The following chart lists the display modes, the hardware 
needed to use that mode, and the standard screen sizes. 







Standard 


Maximum 


Graphics 


Special 


Screen Size 


Number 


Display Mode 


Requirements 


[Pixels) 


of Colors 


Hires 




640 x 200/256 


16 


Hires Interlaced 




640x400/512 


16 


SuperHires 




1280x200/256 


4 


SuperHires 




1280x400/512 


4 


Interlaced 








Productivity 


Multiscan 
monitor 


640 x 480 


4 


Productivity 


Multiscan 


640 x 960 


4 


Interlaced 


monitor 






A2024/10Hz 


A2024 monitor 


1008 x 800/1024 


4 shades of grey 


A2024/15Hz 


A2024 monitor 


1008 x 800/1024 


4 shades of grey 



Note that the display mode you choose only pertains to the 
Workbench screen. (See Chapter 3 in this manual and the 
Workbench chapters in the Using the System Software manual 
for information on the Workbench.) If your software 
application opens its own screen, you should check the 
documentation for the application to see which display modes 
the application supports. 



Features 2-7 



Your Amiga 3000 additionally supports the following display 
modes, which are not used by Workbench but which are 
available to applications which open their own screens. 



Graphics 


Standard Screen Size 


Maximum Number 


Display Mode 


(Pixels) 


of Colors 


Lores 


320 x 200/256 


32 


Lores Interlaced 


320x400/512 


32 


HAM 


320 x 200/256 


4096 


HAM Interlaced 


320x400/512 


4096 



For More Information . . . 



The features briefly noted in this chapter have been selected to 
show the A3000's wide range of capabilities. Refer to the 
appendices of this manual for more information on A3000 
hardware features. Refer to the Using the System Software 
manual for more information on Amiga software features. 



Getting Started 3-1 



Chapter 3 
Getting Started 



This section introduces the basics for using your A3000. 

For full details on using your A3000, you should read the Using 
the System Software manual packaged with your computer. 
This manual provides complete information on the 
Workbench; which is the graphical user interface for users 
who are new to the Amiga. The Using the System Software 
manual includes step-by-step tutorials on each feature of the 
Workbench. You will of course have to follow the instructions 
given in the user's manual for each program that you want 
to use. 



NOTE: As a result of Commodore-Amiga's ongoing 
product improvement program, the displays shown in 
this manual may differ slightly from those that appear 
on your monitor. 



About Software 



Software is a set of instructions (often called a program) that 
tells your computer what to do. There are many kinds of 
software, including: 

• application programs, such as word processors, video 
titlers, spreadsheets, databases, games, drawing programs, 
music programs, etc. 

• programming languages, such as C, AREXX, etc. 



3-2 Getting Started 



• utilities, such as file management programs or font editors 

• operating systems, such as AmigaDOS® which controls 
how your Amiga interacts with you and with the 
equipment in your system 

Software is contained on some form of storage medium, most 
often a floppy disk or a hard disk. For those new to computing 
in general or to Amiga computing in particular, the next 
section provides an introduction to floppy and hard disks. 



About Disks 



There are two main types of computer disks: floppy disks and 
hard disks. Floppy disks offer low cost and transportability. 
Hard disks offer high speed and relatively large storage 
capacity 

Information on disks is stored magnetically in somewhat the 
same way that sound is recorded on audio tape. You can copy 
the information on a disk to another floppy disk or hard disk, 
or to other storage media (e.g., tape). 

A computer can include both floppy drives and hard disk 
drives, as well as other storage devices, such as a tape unit. 
Your A3000 includes at least one floppy disk drive and one hard 
drive. Additional floppy disk drives are available from 
Commodore and third party manufacturers as internal or 
external add-on peripherals. Additional hard disk drives are 
available from third party manufacturers as internal or external 
add-on peripherals. 



Getting Started 3-3 



Floppy Disks 

Floppy disks are sheets of magnetically coated material 
enclosed in a square protective cover. In order for the computer 
to read (retrieve) information from a disk or to write (save) 
information to a disk, you must insert the disk in a floppy disk 
drive. 

The 3.5 inch floppy disks used with the A3000 have a rigid 
plastic shell and a metal cover (known as a shutter) for 
protection against damage, fingerprints, etc. Each Amiga 3.5 
inch floppy disk holds 880 kilobytes (abbreviated 880K) of data. 
This is roughly equivalent to 400 typewritten pages. 

Protecting Floppy Disk Information 

Note the small plastic tab on the back of each floppy disk. This 
is known as a write-protect tab. When you receive your A3000, 
the tab on each disk should be in the upper position (i.e., at the 
top edge of the disk). This position is known as the write- 
inhibit position. When the tab is in this position, you should 
be able to see through a small hole in the plastic disk cover. 

With the tab in this position, you can read (that is, retrieve) 
the information on the disk, but you cannot write to the disk 
(that is, you cannot change the information or add new 
information). 

If you want to write to the disk, simply move the tab down 
(i.e., toward the middle of the disk), so that it covers the hole. 
This position is known as the write-enable position. 



3-4 



Getting Started 



wrtte-lnhlbit position 




back of 3.5 inch disk 



shutter 



write-enable position 



Although the disk housing is relatively sturdy, you should 
follow certain rules in handling the disks. For a list of these 
rules, see the Caring for Your Amiga section at the end of this 
chapter. 



IMPORTANT; In addition to the 3.5 inch Amiga disks 
packaged with your computer, you should always have 
some blank 3.5 inch floppy disks ready. (You can get 
blank disks from various sources — your Amiga dealer, 
computer stores, office supply stores, etc.). Use only 
double-sided, double-density disks. 



Getting Started 3-5 



Chapter 1 of the Using the System Software manual tells how 
to copy the information from the original Amiga disks onto 
blank disks. This is important because it will allow you to 
work with the copies (known as working disks) and keep the 
originals in a safe place. You can use the originals to make new 
backups if the first copies become damaged in any way 

Hard Disks 

Hard disks typically hold from 10 megabytes to hundreds of 
megabytes of data (the upper limit for storage capacity is being 
raised continually). A hard disk is enclosed in a sealed housing. 
Information moves to and from the hard disk electronically — 
the disk is never touched by the user. 

The A3000 includes an internal hard disk, located in a bay at 
the center rear of the main unit. 

See The A3000 Hard Disk section later in this chapter and 
Chapter 6 in the Using the System Software manual for 
more information on the hard disk. 



About the Mouse 



While working with your computer you will generally be using 
the mouse. The mouse controls the movement of a small, 
arrow-shaped pointer on the display screen. When you move 
the mouse over a flat surface like a desk or table top, the 
pointer on the screen moves in the same direction as the 
mouse. 



3-6 



Getting Started 



There are two buttons on the mouse. The left mouse button is 
called the selection button; the right button is called the menu 
button. These terms are explained later in this section. 



menu 
button 



selection 
button 



mouse 




For details on caring for the mouse, see the Caring for Your 
Amiga section at the end of this chapter. 



NOTE: The descriptions in this chapter and through- 
out the rest of this manual assume that you are using a 
mouse. However, there are certain keys on the keyboard 
that you can use in place of the mouse. For details, 
see Chapter 2 in the I/sing the System Software manual. 



Getting Started 



3-7 



Turning On the A3000 



NOTE: Before you turn on your A3000, be sure that 
you have correctly installed and connected all the 
equipment in your A3000 system. See the Amiga 3000 
Quick Connect for instructions on connecting 
equipment to your computet 



First, turn on the monitor and any other equipment attached 
to your A3000. (See your equipment manuals for further 
information.) 



power light 



power switch 




Next, press the power switch located on the upper right front of 
the A3000. The power light on the left front of the A3000 will 
light up. 



3-8 Getting Started 



Booting the A3000 



The process of starting a computer is often referred to as 
booting the computer. The Amiga 3000 can be booted from 
either the hard or floppy disk drive. 

Booting from the Hard Disk Drive 

The A3000 is set to automatically boot the Amiga from the 
hard disk. Simply turn on the computer and in a short time 
the Workbench screen appears on your monitor. (For an 
introduction to the Workbench screen, see pages 3-10 through 

3-14.) 

Booting from the Floppy Disk Drive 

You can also boot the A3000 from the floppy drive. To do this, 
BEFORE you turn on the A3000, insert the Workbench or a 
bootable program disk in Drive DFO:. (This is the A3000's 
internal floppy disk drive. If you have two internal floppy 
drives, DFO: is the drive on the right.) If the A3000 finds a 
bootable floppy disk in Drive DFO:, the computer will boot 
from that disk rather than the hard disk. 

For details on booting from a floppy disk, see Chapter 1 of the 
Using the System Software manual. 



Getting Started 3-9 



Workbench — The Amiga Graphical 
User Interface 



An easy way for users to operate a computer is through a 
Graphical User Interface (GUI), which is a pictorially oriented 
system. When working with a typical GUI, you use a mouse to 
move an arrow-shaped symbol called a pointer around the 
monitor screen. The pointer is used to select icons, which are 
small pictures that identify items such as files or functions. 

In some cases the selection involves a menu, which is a list of 
options from which you can pick the item or function you 
want. 

The process may also involve one or more windows, which are 
special areas of the screen that can accept and/or display 
information. 

The Amiga provides a powerful GUI known as the Workbench. 
The Workbench combines the mouse, pointer, icons, menus 
and windows with its own special Amiga tools. The result is 
sophisticated computing power right at your fingertips, in a 
very easy-to-use package. 



3-10 Getting Started 



The Workbench Screen 



NOTE: This section provides a brief introduction to 
the Workbench screen* For complete information, 
including tutorials, on all elements of the Workbench, 
see Chapters 1 through 6 of the Using the System 
Software manual. 



965976 graphics nen 979544 other nen 



icons 



window 




La 



pa 



3<s>id 




Getting Started 3-11 



Notice the title bar at the top of the screen. This identifies the 
screen as the Workbench. On the Workbench are several icons 
(small pictures or symbols). The icons on the screen represent 
the currently available A3000 storage devices (hard disk, floppy 
disk, RAM disk, etc.). To learn all about these icons, see the 
Using the System Software manual. 

Moving the Pointer and Selecting 

The small arrow on the screen is known as the pointer. You use 
the mouse to move the pointer to select items on the screen. 

If, while you are moving the mouse, you run out of desk space 
and your pointer still is not where you want it to be, just lift 
the mouse off the desk and put it down where there is room. 
Lifting the mouse does not move the pointer. 



NOTE: The size and shape of the pointer, as well as the 
rate at which it moves, can be changed. See the Using 
the System Software manual for details. 



As noted previously, icons are used to represent various Amiga 
items, such as files, drawers and tools. When you want to use 
an icon, you must move the pointer to that icon and select it. 

To perform the selection function, you use the left button on 
the mouse. For this reason, the left mouse button is known as 
the selection button. 

As an example, use the mouse to move the pointer to the Work 
icon. Then click (press) twice on the selection (left) button. 
(This action is known as double clicking.) Be sure to press the 
button twice in rapid succession. 



3-12 Getting Started 



Notice that the Woik icon is highlighted at the first press of the 
mouse button. This indicates that the icon has been selected. 
After the second press of the left button, the Work window will 
appear. 

Sometimes when you double-click on an icon, the pointer 
changes shape and becomes a Wait pointer. 




wait pointer 



When you see this pointer, it means that the Workbench is 
busy doing what you asked it to do. When the pointer returns 
to its original shape, you can continue working. 

ART 

If you decide you no longer want an icon selected, move the 
pointer to any location on the Workbench screen that is not 
occupied. Then click once on the selection (left) button. 

About Menus 

Menus provide a list of the choices available to you. To make a 
choice from a menu, you use the light mouse button. For this 
reason, the right mouse button is known as the menu button. 

Holding down the menu (right) button causes a menu bar to 
appear across the top of the screen. The menu bar shows the 
headings of any menus that are available to you. 



Getting Started 3-13 



menu bar 



menu 




NOTE: For full details on selecting icons and using 
menus, see the Using the System Software manual. 



Additional Workbench Features 

There are many special features available on the Amiga to 
ensure peak performance. For example; since the Amiga is a 
multitasking system, it is possible to open a number of 
windows and have a variety of programs running at the same 
time. This can put a premium on screen space. The Workbench 
therefore provides ways to manage the screen output and 
functions for optimum results. 

You may have noticed the gadgets — the small symbols in the 
border and corner areas of windows. These gadgets allow you 
to customize the size, position, and other characteristics of 
windows shown on the Workbench screen. 



-t 



3-14 Getting Started 



For example, you can use gadgets to move windows by a 
process known as dragging. To drag a window, point to its title 
bar, hold down the selection button, and move the mouse. The 
window is repositioned at whatever point you release the 
selection button. 

You can position one window in front of or behind another. You 
can also scroll the contents of a window when the window 
holds too many items to be displayed at one time. 

For detailed instructions on using all the Workbench features, 
including the gadgets, see the Using the System Software 
manual. 



Backing Up Your Original Disks 



Before you do anything else with your A3000, you should 
BACK UP (that is, make a copy of) your floppy disks. By 

backing up your floppy disks, you will ensure that even if a 
disk is lost or damaged you will still have a copy of it. 

For step-by-step instructions on how to copy floppy disks, refer 
to Chapter 1 of the Using the System Software manual. 

When you've made a copy of a disk, put the original in a safe 
place and use the copy called a working disk, for everyday use. 
If you lose or damage a working disk, you'll always be able to 
make another working disk from the original. 



Getting Started 3-15 



Loading Programs 
from a Floppy Disk 



In order to use a program on your A3000, the program must 
first be placed into the memory of the computer. This is often 
referred to as loading the program. 

The method you use to load programs from a floppy disk 
depends on the software you are using. In some cases the 
program disk contains not only the program itself, but also the 
files required to boot the A3000 and perhaps a routine that 
allows you to copy the program to a hard disk. To load a 
program properly, be sure to follow the loading instructions 
included with the software package you are using. 

When you are loading a program from a floppy disk, the light 
on the disk drive will come on, indicating that the disk drive is 
active. DO NOT ATTEMPT TO INSERT OR REMOVE A 
FLOPPY DISK WHILE THE DRIVE ACTIVITY LIGHT IS ON. 
Once the program is loaded, follow the operating instructions 
supplied in the software documentation. 

Refer to the Using the System Software manual for detailed 
instructions on how to load and run programs. 




hard disk drive 
activity light 



floppy disk drive activity light 



3-16 Getting Started 



Saving Your Work 



Most software has a specific procedure for saving your work. 
For exact instructions on saving your work, see the user's 
manual for the application software you are using. 



Turning Off the A3000 



When you finish a computing session and want to turn off the 
A3000, first save any work that you want to keep. Next, 
remove any disk(s) from the floppy drive(s). Then press the 
power switch on the right front of the A3000. The power light 
on the left front of the A3000 will go out. Turn off the monitor 
and any peripherals. 



WARNING! 

• DO NOT TURN OFF THE A3000 OR REMOVE 
A DISK FROM A DRIVE IF ITS FLOPPY DISK 
DRIVE ACTIVITY LIGHT IS ON. 

• WAIT AT LEAST 5 SECONDS AFTER THE HARD 
DISK ACTIVITY LIGHT GOES OUT BEFORE 
TURNING OFF YOUR A3000. 

IMPORTANT: Turning off or rebooting the computer 
erases whatever is in the memory of the computer, so 
be sure to save your work before you use these 
procedures. See the Using the System Software 
manual for details on saving and rebooting. 



Getting Started 3-17 

The A3000 Hard Disk 



Your A3000 comes with a built-in hard disk. The hard disk has 
a storage capacity equivalent to that of dozens of floppy disks. 
The hard disk allows faster storage and retrieval of information 
than a floppy disk. 

Following is general information about the hard disk. For 
specific instructions on hard disk use, see the Using the 
System Software manual, especially Chapter 6. 

Foimatting prepares the disk to receive data in a form 
compatible with the Amiga's operating system. The A3000 
hard disk has already been formatted at the factory. If you 
install another hard disk, that disk must be formatted by you 
or your dealer. 

Copying Programs to the Hard Disk 

The Workbench2.0 and Extras software have been factory- 
installed on the A3000 hard disk. You will also want to transfer 
other programs to your hard disk. The documentation for many 
programs that you purchase will tell you how to do this. If a 
program lacks such documentation, see the Using the System 
Software manual for copying instructions. The System 
Software manual also gives complete instructions on how to 
perform all file handling procedures, such as moving a file, 
combining one file with another one, deleting a file, etc. 



3-18 Getting Started 



Loading Programs from the Hard Disk 

If the floppy disk for a program is not copy-protected (that is, if 
the originator has not made it impossible for a copy to be made 
using standard copying procedures), you can copy the program 
to the hard disk. You will then be able to load and run the 
program from the hard disk, usually much faster than you 
could do from a floppy disk. 

Saving/Retrieving Hard Disk Files 

You can save files to and retrieve files from the hard disk as you 
would a floppy disk. See the Using the System Software 
manual for instructions on how to save and retrieve hard disk 
files. 

Backing Up the Hard Disk 

The information on a disk (hard or floppy) may be damaged or 
destroyed by a hardware or software failure. To ensure that you 
have a copy of your important programs and files, you should 
back up your floppy and hard disks. Since a hard disk can store 
large amounts of information, it is especially important that 
you back up the hard disk periodically 

Special software is included with your A3000 computer to 
allow you to back up the hard disk by copying the information 
stored on the hard disk to another storage medium like floppy 
disks or an optional streaming tape drive. See Chapter 6 and 
Appendix C in the Using the System Software manual for 
information on hard disk backup procedures. 



Getting Started 3-19 



You should back up the hard drive frequently — daily or 
weekly depending on how often the information is used and 
how important the information is. Without a backup copy it 
will be impossible for you to replace any files that may be lost 
due to user error, or to system or hard disk failure. 



Contents of the Hard Disk 

A hard disk's storage area can be divided into a number of 
partitions, or subdivisions. As shown in the Workbench screen 
on page 3-10, the A3000 hard disk has two partitions: Work and 
System2.0. The Work partition is empty when you receive your 
A3000. You can use this partition to store your programs and 
files. The System2.0 partition includes a copy of the 
Workbench software you use in working with the A3000, the 
startup files that tell the computer how the system is to be set 
up, directories and files that are on the Workbench and Extras 
floppy disks, plus various other software, such as utilities. 



'"IMPORTANT*** 

For complete information on using the hard disk, 
including how to use the backup software, refer to the 
Using the System Software manual. 



3-20 Getting Started 



Caring for Your Amiga 



Your Amiga needs very little care to keep it working at its best. 
Observe the following precautions to keep your Amiga in top 
shape. 

• Keep the Amiga dry. Keep liquids away from the Amiga. 
An accidental spill can seriously damage disks or the 
Amiga itself. 

• Keep the Amiga out of temperature extremes. Working 
temperature range is to 45°C (32 to 113°F). Storage 
temperature range is to 60°C (32 to 140°F|. If the system 
experiences excessive heat or cold, the Amiga may not 
function reliably. 

• Keep connectors and the ends of cables clean. Any 
substance that adheres to connectors or the ends of cables 
can prevent a good electrical connection or damage the 
connector. 

• Keep magnets away from the monitor, and all other 
components of the computer setup. Although magnets 
won't damage the monitor, they can distort the video 
display and they can damage disks. In addition to more 
obvious magnets, beware of magnets in telephones, 
electronics equipment (especially loudspeakers), and 
electric motors. 

• Do not attempt to service your Amiga yourself. If your 
Amiga needs service, take it to an authorized Amiga 
Service Center. Attempting to service the computer on 
your own will void the warranty on your Amiga. 



Getting Started 3-21 



Cleaning the Mouse 

Use the mouse on a clean surface. The ball on the bottom of 
the mouse must be clean to work properly. If the mouse 
behaves erratically, it may need cleaning. 

To clean the mouse, you will need: 

• a soft, dry, lint-free cloth 

• alcohol, or head cleaning fluid for tape recorders 

• cotton swabs 

Here's how to clean the mouse: 

• Turn the mouse upside down with its cable toward you. 
Hold the mouse in both hands and put your thumbs on the 
ridged panels on either side of the ball. 

• With your thumbs, firmly turn the ball cover to the open 
position. With the mouse upside down, lift off the cover. 




3-22 Getting Started 



• Put your hand over the opening, turn the mouse right side 
up, and catch the ball. 




• In the opening, you will see small rollers. Moisten a 
cotton swab with isopropyl alcohol or tape head cleaning 
fluid and gently swab the surface of each roller. Turn each 
roller as you swab to clean it all the way around. 




Getting Started 3-23 



• Use the cloth to wipe off the mouse ball. (Do not use any 
liquid when cleaning the mouse ball.) When you are done, 
blow gently into the opening to remove any dust, replace 
the ball, and replace the cover for the ball. 

Taking Care of Floppy Disks 

To protect the information on your floppy disks, observe these 
precautions: 

• Make copies (working disks) of important disks. Work 
with the copies and keep the originals in a safe place for 
use as backups if the copies become damaged. See the 
Using the System Software manual for details on copying 
disks. 

• Never remove a disk from a drive when the drive light is 
on. The disk drive light tells you that the Amiga is using 
a disk. 

• Don't touch the surface of the disk The metal shutter on 
a floppy disk closes automatically whenever you remove 
the disk from a disk drive. Do not touch the surface of the 
disk underneath the cover. 

• Keep disks away from magnets. Disks store information 
magnetically. Magnets can ruin the information on a disk. 

• Keep disks away from extreme heat or cold. Do not leave 
disks in direct sunlight, near heat sources, or in cars 
parked in the sun. 



Expansion 4-1 



Chapter 4 

Expanding the Amiga 3000 

This chapter summarizes the expansion options available with 
the A3000 and provides general illustrations showing how 
these options can be installed in the A3000 chassis. For 
detailed information see the user's manual for the option you 
are installing. 



Expansion Options Available 



There is a large and continually growing list of options you can 
choose from to take advantage of the extensive expansion 
capabilities of the A3000. 

Using Expansion Slots 

There are four 100-pin Amiga bus expansion slots, one 200-pin 
Fast slot, one video expansion slot, and two 86-pin PC/AT™ 
slots. All slots except the Fast slot are located on the 
daughterboard, which is perpendicular to the A3000 
motherboard. Two of the 100-pin Amiga slots are in line with 
PC/AT slots. 

The 100-pin expansion slots are compatible with A2000 
expansion cards (ZORRO II cards], while offering increased 
performance for new devices developed specifically for the 
A3000 (ZORRO III cards). These slots can accept a variety of 
options, including video digitizers, audio samplers, multiport 
I/O boards, etc. — all within the main chassis of the computer. 
Such options, available from Commodore and from many third 
parties, increase the power of your A3000 without increasing 
its desktop footprint. 



4-2 



Expansion 



The Fast slot on the local 68030 bus can be used for future 
expansion, such as a Motorola 68040 microprocessor or other 
high-performance options. 



power supply 



hard disk drive 



floppy disk drive 



mounting tray for optional 
3.5 inch device 



video 




cover 



equipment 
platform 



(FAST RAM and 

FAST SLOT on 

motherboard, 

underneath 

equipment 

platform) 



daughterboard 
(backplane) 



available 

CHIP RAM 

expansion 

sockets 



Amiga 100-pin 
expansion slots 



populated 

CHIP RAM 

sockets 



Expansion 4-3 



Memory Expansion on the Motherboard 

Two types of chips may be used, allowing a maximum of either 
6 MB or 18 MB of memory on the motherboard. All this RAM 
can be directly addressed by the operating system. Because no 
paging or other time-consuming RAM accessing scheme is 
required, processing speed is increased. 

Chip RAM Expansion 

The A3000 comes with one megabyte of Chip RAM (also 
known as graphics RAM), out of the total of two megabytes 
of system RAM on the motherboard. You can add another 
megabyte of Chip RAM by having an authorized Amiga service 
center install additional chips into the sockets provided on the 
motherboard. 

Video Expansion 

The A3000 provides a video expansion slot for internal video 
expansion, such as a television encoder or a genlock interface. 
Using this slot keeps all video circuitry in the metal housing of 
the A3000's main unit, helping to minimize RF problems. 

The video slot is located at the top of the daughterboard, in line 
with a standard Amiga bus expansion slot. This allows a video 
expansion card to be designed to incorporate, or be easily 
connected to, a standard Amiga expansion card. 

Genlocks can be connected to the A3000, either internally (via 
the video slot) or externally. This provides a cost-effective way 
to add sophisticated Amiga computer graphics, special effects 
and titles to video output, videotapes, etc. 



4-4 Expansion 



The analog RGB output of the A3000 directly supports 
encoders and genlocks. These optional devices allow the 
A3000 to conform to television standards (either the European 
PAL or North American NTSC). This means that the A3000 
can be connected to standard video equipment, including 
monitor and projection type television displays. With the 
exception of the genlock or encoder itself and possibly the 
cabling, no special equipment is needed. The A3000 can also 
work in conjunction with television studio equipment for a 
wide variety of tasks, such as paintbox graphics, character 
generation, and animation. 

Adding Disk Drives 

The A3000 has internal mounting bays for three 3. 5 -inch 
drives. Two bays have external and internal access, while one 
bay has internal access only. In the standard A3000, two bays 
are occupied: one by a floppy drive and one by a hard drive. 

A floppy drive can also be added externally, using the floppy 
disk connector on the rear of the main unit. 

Adding SCSI Devices 

The A3000's built-in DMA SCSI controller allows the 
connection of up to seven SCSI devices, including hard drives, 
scanners, tape units, CD-ROMs, etc. There are internal and 
external SCSI connectors. 



Expansion 4-5 



PC Emulation With Bridgeboards 

Commodore produces a line of PC emulator cards known 
as Bridgeboards. Each Bridgeboard is a fully functional PC that 
includes its own microprocessor and the circuitry needed to 
interface between the PC and Amiga systems. Since the Amiga 
has multitasking capability, the Bridgeboard can run 
concurrently with Amiga programs. The Amiga emulates 
CGA/MDA types of PC displays in a window on the Amiga 
monitor. 

The Bridgeboard/ Amiga hybrid architecture may be used for 
applications where the PC system functions as a coprocessor. 
The dual-port RAM provides the path for the communications 
between the two systems. There is full access to the complete 
range of PC compatible add-ons. You can also set up the A3000 
hard disk drive for use by both MS-DOS and AmigaDOS. 

A Bridgeboard can be installed in one of the two PC/AT- 
compatible expansion slots on the Amiga daughterboard. The 
other PC/AT-compatible slot can then be used for a PC card 
(e.g., a video card). With a Bridgeboard installed, the A3000 can 
run MS-DOS (or other PC-compatible operating systems) and 
popular MS-DOS compatible software packages. 



4-6 Expansion 

Installing Options 



CAUTION: Before any internal expansion device is 
installed; the A3000 must first be turned off and 
disconnected from the power receptacle. All cables for 
peripherals should be disconnected from the A3000. 



This section gives general information on installing options for 
the A3000. It is assumed that installing an option inside the 
A3000 always includes: 

1. Turning off the A3000 and disconnecting it from the power 
socket. Failure to do so could endanger both you and your 
computer. 

2. Removing the A3000 ; s cover. 

3. Reassembling the A3000 and replacing the cover. 

Removing the A3000's Cover 

To remove the A3000's cover, remove the two screws on the 
lower left side of the A3000. Remove the two screws on the 
lower right side of the A3000. Remove the center screw from 
the rear of the A3000. Put the screws aside. 



Expansion 



4-7 



Turn the A3000 so that you are facing the front of the machine. 
Grasp the cover on both sides and slide it towards you. 

If the cover seems stuck, do not force it. Look under the cover 
to see if any wires or cables are caught on the cover. If anything 
is caught, gently untangle it, and continue to slide the cover 
off. 

Removing the Cover 



cover screws 




4-8 



Expansion 



Installing Expansion Cards 

Expansion cards are installed on the daughterboard. 

daughterboard (backplane) 

\ 
video slot 



PC-AT slots 




Amiga 
slots 



Installing Expansion Cards 

1 . Remove cover plate if access 
from outside the machine is 
required (for I/O ports, etc.) 

2. Insert card in selected slot. 
Make sure that the card is in 
the proper card guide in the 
front of the A3000, and that 
the appropriate edge card 
connectors are aligned 
correctly. Press firmly; but do 
not use excessive force. 

3. Reinstall the cover plate 
screw to hold the card in 
place. 



® 







cover plate 




St 


S?5^y 




^*7X^;X^ 









100 pin slot 




edge card connector 
card guide 



expansion card 



Expansion 



4-9 



'4 



Installing Video Expansion Cards 

A video card is installed in the video slot at the top of the 
daughterboard. 



Installing Video Cards 

1. Remove screw from cover 
plate. 

2. Lift off cover plate. 

3. Unscrew adapter strip from 
cover plate and attach cover 
plate to video card. 

4. Insert video board in 
appropriate side of video slot 
on daughterboard. 



cover plate 



adapter strip 





4-10 Expansion 



Installing Hard and Floppy Disk Drives 

There is space in the A3000 expansion bay on the right side of 
the chassis for three 3.5 inch drives. The standard A3000 as 
shipped has a 3.5 inch floppy drive mounted in the left front 
bay and a 3.5 inch hard disk mounted in the rear drive bay just 
behind the floppy drive. You can install another 3.5 inch floppy 
or hard drive in the bay next to the floppy drive. You can also 
replace the original hard drive if you wish. 

The following are general comments on installing an 
expansion device (e.g., a drive) in the expansion bay. For more 
specific instructions see the user's manual for the expansion 
item being installed. 

If a hard drive with a faceplate is to be mounted in one of the 
front bays you will need to remove the faceplate. 

There are two ribbon cables that connect the drives to the 
motherboard. The wider cable (50 pins) is used for the hard 
drive and other SCSI devices. The narrower cable is used for 
floppy disk drives. Each ribbon cable has two connectors. 
There are also power cables used to connect the drives to the 
power supply. Note the orientation of the power cables and 
ribbon cables of the standard drives before disconnecting the 
cables from the drives. 

Note the slots in the equipment platform. The brackets on the 
device mounting plates fit into these slots. When installing a 
device, make sure the mounting brackets on the plate go 
through the slots in the equipment platform. 

Connect the appropriate ribbon cable to the device. Make sure 
that the cable is aligned properly and that pin 1 on the ribbon 
cable is aligned with pin 1 on the device connector. 

Connect the device to the A3000's power supply. Locate the 
wires running from the power supply. Attach one of the power 
connectors to the device's power connector. The power 
connector is shaped so that it can fit only one way. 



Expansion 4-11 



Reassemble the computer components and replace the cover. 
Reconnect whatever equipment has been disconnected. 



Removing/Installing a 
Floppy Disk Drive 

1. Remove front screw. 

2. Lift drive from equipment 
platform. 

3. Disconnect power 
connector. 



4. Disconnect ribbon cable. 

5. Remove mounting plate 
screws. 

6. Lift off mounting plate. 
NOTE: To install a drive, reverse 
these steps. 




NOTE: To install a second floppy drive, first move the original 
floppy drive to the drive bay on the right side of the chassis. 
(Remove the bezel to permit access to the drive.) Install the 
second floppy drive in the left bay. Move Jumper f351 on the 
motherboard. 



1-12 Expansion 



Removing/Installing a Hard 
Disk Drive 

1 . Remove front screw. 

2. Lift drive from equipment 
platform. 

3. Disconnect power 
connector. 

4. Disconnect ribbon cable. 

5. Remove mounting plate 
screws and lift off mounting 
plate. 




NOTE: To install a drive, reverse 
steps 1 through 5. Then adjust 
jumper settings on the hard disk 
to provide a unique SCSI address. 

Also, if both internal and external add-on 
SCSI devices are present, the termination 
resistor packs must be removed from the 
original hard disk for proper SCSI 
operation. 







Expansion 4-13 



Installing Random Access Memory (RAM) Chips 

Sockets are provided on the motherboard to allow the user to 
increase the amount of memory in two of the A3000's memory 
subsystems — Fast memory and Chip (graphics) memory. To 
increase Fast memory, memory can also be added via ZORRO 
II/III expansion cards. However, the Fast memory system 
provided on the motherboard allows expansion while leaving 
the expansion slots available for other devices. It is therefore 
recommended that RAM be expanded via the sockets provided 
on the motherboard in order to ensure maximum system 
expandability. 



WARNING: Installation of RAM chips should be 
performed by an authorized Commodore- Amiga 
Service Center, or by your Commodore-Amiga dealer. 
Commodore- Amiga will not be responsible or liable for 
any damages caused by improper installation of RAM 
chips. 



CAUTION: If the A3000 is connected to a power 
outlet, the power must be turned off and all cables and 
peripherals must be disconnected from the A3000, 
before the A3000 case is opened. 



RAM chips are sensitive to static electricity. Contact with a 
chip when high levels of static electricity are present could 
ruin a chip. Touching a nearby grounded metal surface before 
touching the chip can help reduce static levels. 

In general, the following steps are required to install RAM 
chips: 

1. Disconnect the A3000 from power. 

2. Remove the cover of the A3000. 



4-14 Expansion 



3. If adding Fast RAM, remove the equipment platform and 
disconnect the power harness and equipment cables from 
the motherboard for whatever equipment is installed on the 
platform. 

4. Insert the RAM chips. 

5. Adjust the RAM size jumper (if necessary). 

6. Reassemble the A3000 and reconnect all equipment. 

7. Check that the A3000 recognizes the new memory 
at power up. 

Fast Memory 

Fast memory (also known as Fast RAM) is non-Chip memory 
that resides on the local 32-bit 68030 processor bus. This 
memory is generally used for program code execution. The Fast 
RAM is tightly coupled to the 68030 via custom circuitry that 
has been designed to provide very efficient operation. This 
allows programs to execute very quickly from this RAM. 

The standard A3000 is shipped with 1 megabyte of Fast RAM. 
(Other models may provide more RAM.) The organization of 
the RAM chips is 256K x 4. A total of 32 RAM chips can be 
installed in the Fast RAM section. Using 256K x 4 DRAMS, 
this results in a total of 4 megabytes of Fast RAM, The A3000 
also supports the use of DRAMs organized as 1 megabit x 4 
(1M x 4). If all 3ft of the RAM locations are populated with 1M 
x 4 DRAMs, the total amount of Fast RAM is 16 megabytes. 



WARNING: 256K x 4 and 1M x 4 DRAMs CANNOT 
be intermixed in the Fast RAM section! If the first 
bank has 256K x 4 DRAMs, then subsequent banks 
must have 256K x 4 DRAMs as well. If the first bank 
has 1M x 4 DRAMs, then the other banks also must 
have 1M x 4 DRAMs. 



Expansion 4-15 



There are four banks of Fast memory that can be filled. Each 
bank consists of 8 RAM chips. Using 256K x 4 DRAMs ; each 
bank adds 1 megabyte. With 1M x 4 DRAMs, each bank adds 
4 megabytes. Bank consists of locations labeled as U850- 
U857 ; bank 1 U858-U865, bank 2 U866-U873 and bank 3 
U874-U881. Fast RAM MUST begin in bank 0, and is added to 
banks 1 through 3 in sequence. 

The Fast RAM section of the motherboard is shown in the 
illustration on page 4-22. This section consists of 8 20-pin DIP 
sockets (U850D-U857D), as well as 32 20-pin ZIP sockets 
(U850-U881). As stated earlier, a maximum of 32 of these 
locations may be populated with RAM chips. The 8 DIP 
locations and the 8 lowest numbered ZIP locations are 
electrically equivalent (both are bank 0). RAM chips can be 
installed in either the DIP section OR the first bank in the 
ZIP section, but not both. 

Two types of RAM sockets (DIP and ZIP] are provided for RAM 
bank to allow for greater flexibility in arranging the RAM to 
suit your needs. The 1 megabyte of Fast RAM that is shipped in 
the A3000 is supplied in the form of DIP DRAMs in locations 
labeled as U850D through U857D. This allows the RAM chips 
from these sockets to be removed and added to the Chip RAM 
section of the board (Chip RAM accepts only DIP DRAMs) if 
you purchase more Fast RAM. 



Expansion 



In the Fast RAM section, the use of static column mode 
DRAMs allows for improved system performance. It is 
therefore recommended that this type of DRAM be used when 
upgrading the system. In order to take advantage of static 
column mode DRAMs, ALL of the Fast RAM must be static 
column mode DRAMs. 



NOTE: Static Column and Page Mode RAM 
should not be mixed in the Fast RAM section. The 
1MB DIP-package RAM supplied in the standard 
configuration may be either type, depending on 
availability at the time your A3000 was 
assembled. 



There is one jumper (J852) that is associated with the Fast 
RAM. When using 256K x 4 DRAMs, pins 2 and 3 of this 
jumper should be connected. If the Fast RAM section contains 
only 1M x 4 DRAMs, then pins 1 and 2 should be connected. 




J852 setting for 
256K x 4 DRAMs 




J852 setting for 
1Mx4DRAMs 



If the new RAM is functioning properly it will automatically 
be recognized by the operating system when the A3000 is 
powered up. The title bar of the Workbench screen (which 
shows how much "other" memory is available to the system) 



Expansion 4-17 



should indicate the addition of the new memory. If this 
number does not reflect the expected amount of Fast RAM, 
then there is a problem. Check that the RAM chips were 
inserted properly, and check for any bent pins. (Note that 
installing a memory chip backwards may very likely destroy 
the chip.) 

The following is a list of required parameters for the new Fast 
RAM: 

Organization: 256 kilobits by 4 bits (256K x 4) 

1 megabit by 4 bits (1M x 4) 
Speed: 80 nanoseconds or less 

Type: page or static column mode 

Package: 20-pin DIP (Bank 0, U850D-U857D 

only) 

20-pin ZIP 

The following are examples of acceptable DRAMs: 



256K x 4 Page Mode 

TOSHIBA TC5 14256 
OKI MSM5 14256 

HITACHI HM5 14256 
NEC ^PD424256 



256K x 4 Static Column Mode 



TOSHIBA 


TC5 14258 


SHARP 


LH64258 


OKI 


MSM5 14258 


HITACHI 


HM5 14258 


NEC 


^PD424258 


TI 


TMS44C258 



1M x 4 Page Mode 

TOSHIBA TC5 14400 
HITACHI HM5 14400 
NEC |xPD424400 

OKI MSM5 14400 



1M x 4 Static Column Mode 

TOSHIBA TC5 14402 

OKI MSM5 14402 



4-18 Expansion 



The RAM part numbers listed DO NOT include the package 
type information (ZIP or DIP). Therefore, you must specify the 
package type you want when ordering these DRAMs (package 
types will be suffixes to the part numbers listed). 

Here are some examples of the options available when adding 
Fast RAM: 

1. Leave the DIP DRAMs in bank and add additional 
256K x 4 ZIP DRAMs in banks 1 through 3. 

2. Move the DIP DRAMs in bank to the CHIP RAM section 
and add additional 256K x 4 ZIP DRAMs in banks 
through 3. 

3. Move the DIP DRAMs in bank to the CHIP RAM section 
and add 1M x 4 ZIP DRAMs in banks through 3. 

4. Move the DIP DRAMs in bank to the CHIP RAM section 
and add 1M x 4 DIP DRAMs in bank and 1M x 4 ZIP 
DRAMs in banks 1 through 3. 

Chip Memory 

Chip memory (also known as Chip RAM) stores graphics 
sound and other data that is accessible by the Amiga custom 
chips. Certain software requiring large amounts of this type of 
data, or many programs executing concurrently that require 
this type of data, can quickly exhaust the one megabyte of 
Chip RAM that comes in the A3000 as shipped. Another 
megabyte of Chip RAM can be added. (See the motherboard 
illustration on page 4-22 for the location of the Chip RAM.) 
When adding Chip RAM, all eight of the empty sockets (U267- 
U274) must be populated with the new RAM chips. 

There are no jumpers to set when adding Chip RAM. If the new 
Chip RAM is functioning properly (a memory test will be 
performed at power up), it will automatically be recognized by 
the operating system. The title bar of the Workbench screen 



Expansion 4-19 



(which shows how much "graphics" memory is available to the 
system) should reflect the addition of the new memory. If this 
number is not approximately 1 megabyte larger than it was 
when the machine was operated without the new Chip RAM, 
then the RAM is not working properly. Also, if the video screen 
turns green when the A3000 is turned on, then none of the 
Chip RAM is functioning properly. In either case, check that 
the RAM chips were inserted properly and check for any bent 
pins. 

The following is a list of required parameters for the new Chip 
RAM: 



Organization: 


256 kilobits by 4 bits (256K x 4) 


Speed: 


120 nanoseconds or less 


Type: 


page or static column mode 


Package: 


20-pin DIP 


following are examples of some of the DRAMs that ar< 
jptable: 


TOSHIBA 


TC5 14256 




TC514258 


OKI 


MSM5 14256 




MSM5 14258 


HITACHI 


HM514256 




HM5 14258 


NEC 


jiPD424256 




^PD424258 


SHARP 


LH64258 


TI 


TMS44C256 



The RAM part numbers listed DO NOTinclude the package 
type information (ZIP or DIP). Therefore, you must specify the 
package type you want when ordering these DRAMs (package 
types will be suffixes to the part numbers listed). 



t-20 Expansion 



Installing Chip RAM 

1. Install in empty sockets 
U267-U274. All eight 
sockets must be populated. 

Installing FAST RAM 

1. Remove S clip at top center 
of daughterboard. 

2. Left daughterboard up and 
out. 

3. Remove spacer. 

4. Remove S clips from left and 
right sides of backplane. (Be 
sure to save the S clips and 
reinstall them when 
reassembling the A3000.) 



See page 4-22 for location 
of CHIP RAM sockets. 

NOTE: Pin 1 of the chip 
should be facing the rear 
of the A3000. 



s-clip 





Expansion 4-21 



Installing FAST RAM (cont'd) 

5. Remove screws holding 
platform. 

6. Lift platform. 

7. Disconnect ribbon cables 
from motherboard. 

8. Disconnect power supply 
connector from 
motherboard. 

(Note that the connector is 
secured by a clamp.) 



Insert the RAM chips per the 
instructions on pages 4-14 
through 4-18. Set Jumper [852 
for the RAM type installed, per 
the instructions on page 4-16. 

NOTE: When installing ZIP chips, 
pin 1 of the chip should be at the left 
as you are facing the front of the 
A3000. See the illustration of the 
ZIP chip on page 4-22. 



screw 
for 

hard drive 
mounting 
plate 





NOTE: To help identify screw locations, Drawing 5 above shows the hard 
and floppy drives removed. When removing the center front screw, which 
secures both the floppy drive and the platform, hold the floppy drive firmly. 
To remove the screw marked ®, located on the platform behind the hard 
disk, first remove the rear screws. Then lift the ribbon cable at the rear of 
the hard drive to gain access to the screw. 

Note orientation of cables before disconnecting, especially the location of 
pin 1; see pages 4-11/4-12. 





-22 Expansion 



Location of RAM Sockets on Motherboard 



Jumper J852 

(See page 4-16 

for 

jumper 

settings 

for 

Fast RAM.) 



Fast 
RAM 




Expansion 4-23 



Connecting Additional SCSI Devices 

You can connect up to seven DMA SCSI devices to the A3000, 
using the internal SCSI connector and the connector marked 
SCSI PORT on the rear of the A3000. 

When connecting external SCSI devices, gently insert the 
connector of the first device into the A3000's external SCSI 
PORT and secure the screws. The SCSI device will require its 
own power supply. Additional SCSI devices can be connected 
in a daisy-chain. (The first peripheral device connects to the 
A3000, the second device connects to the first device, etc.) 

Use the existing 50-pin ribbon cable to connect internal SCSI 
devices. Each internal SCSI device must also be connected to 
the internal power supply 

Each SCSI device must be set to a different SCSI address. Note 
that the A3000 SCSI controller is set to SCSI address 7 and the 
internal hard drive is set to SCSI address 6. Addresses through 
5 are available for additional SCSI devices. 

If multiple SCSI hard disks are connected to the A3000, you 
will need to remove the terminator packs on all but the last 
external SCSI device in the chain, and all but the last internal 
SCSI device in the chain. Refer to the manufacturer's 
documentation for the location of the terminator packs on 
each device. 

For information on jumper settings for SCSI drives refer to 
Appendix G. 



Appendices 



Specifications A-l 



Appendix A 
Technical Specifications 



CPU: Motorola 68030, 32 Bit 

Clock Speed: 25 MHz or 16 MHz 

Coprocessors: Numeric coprocessor, either 6888 1(16 MHz) 
or 68882 (25 MHz) 
Multi-chip coprocessor system for DMA 
video, graphics and sound 

Memory: 2 MB RAM standard ( 1 MB Chip, 1 MB Fast]; 

expandable on motherboard up to a total 
of 18 MB (2 MB Chip, 16 MB Fast); 
additional RAM can be added via 
expansion slots 

ROM: 512KB 

Interfaces: External: 

Keyboard 
Mouse/Joystick (2) 
Serial (RS232, PC-compatible) 
Parallel (Centronics, PC-compatible) 
2 Video (DB23 15 KHz: RGB analog; 

VGA DB15 31 KHz: Multiscanning 

compatible RGB analog) 
SCSI 

Stereo Audio 
Internal: 
Amiga System Bus: 4 slots (100 pin)— 

Zorro II & III 
Secondary Bus System: 

Two slots PC/AT-compatible (full size, 

86- pin) 

(slots are in line with Amiga 100-pin 

slots) 



A-2 



Specifications 





One 200-pin Fast slot (local 68030 bus) for 

68040 ; etc. 
SCSI 


Video Slot: 


1 video slot for internal video cards; in line 
with 100-pin Amiga slot 


Power Supply: 


Switching, 135 watts, with dual-speed 
thermostat-controlled fan 


Keyboard: 


Detachable, 94 keys U.S./96 keys 
international 


Disk Drive(s): 


Standard: built-in 3.5-inch floppy drive 

(capacity: 880 KB formatted) 
Internal mounting locations for three 3.5 

inch half-height drives (two already used) 




Built-in SCSI hard drive 
Built-in DMA SCSI controller; supports 
up to 7 SCSI devices 


External Disk 
Drives: 


Up to 2 optional Amiga-compatible floppy 
disk drives 


Video Display: 


Complies with: 
North America: RGB NTSC 
International: RGB PAL 

4096 Colors 


Display 
Enhancer: 


See Appendix C 



Environmental 

Specification: Operating: 0-45°C (32 to 113°F) 

Storage/Shipping: 0-60°C (32 to 140°F) 



Specifications 



A-3 



MTBF 
(Mean Time 
Between 
Failure) 

Sound: 

Text-to-speech 
conversion: 



1.86 year 



4 independent sound channels configured as 
two stereo channels 



Built-in 

Clock/Calendar: Built-in, with battery back-up 

System Software: Multitasking; includes AmigaDOS, 
Workbench, and various utilities 



I/O Connectors B-l 



Appendix B 

Input/Output Connector 
Pin Assignments 



This section lists pin assignments for input/output connectors 
on the A3000, The information in this section is highly 
technical and is intended only for those expert in connecting 
external devices to computers. You do not need this 
information if you use a cable specifically designed for the 
A3000 and the peripheral you want to connect. 

If you attach peripherals with cables other than those 
designed for use with the A3000, note: some pins on Amiga 
connectors provide power outputs and non-standard signals. 
Attempting to use cables not wired specifically (or the Amiga 
may cause damage to the Amiga or to the equipment you 
connect. The descriptions that follow include specific 
warnings for each connector. For more information about 
connecting peripherals, consult your Amiga dealer. 

In the descriptions that follow, a horizontal line over the signal 
name indicates a signal that is active low (e.g., STROBE). - 



B-2 



I/O Connectors 



Serial Connector-DB25 Male (SERIAL PORT) 




14 25 

In the following table, the second column from the left gives 
the Amiga pin assignments. The third and fourth columns 
from the left give pin assignments for other commonly used 
connections; the information in these two columns is given for 
comparison only. 

WARNING: Pins 9 and 10 on the Amiga serial connector are 
used for external power. Connect these pins ONLY if power 
from them is required by the external device. The table lists 
the power provided by each of these pins. 



I/O Connectors 



B-3 



Pin A3000 RS232 HAYES® Description 



1 


SHIELD 


GND 


GND 


Shield Ground 


2 


TXD 


TXD 


TXD 


Transmit Data 


3 


RXD 


RXD 


RXD 


Receive Data 


4 


RTS 


RTS 




Request to Send 


5 


CTS 


CTS 


CTS 


Clear to Send 


6 


DSR 


DSR 


DSR 


Data Set Ready 


7 


GND 


GND 


GND 


System Ground 


8 


DCD 


DCD 


DCD 


Carrier Detect 


9 


+ 12V 






+ 12 Volts DC 


10 


-12V 






- 12 Volt DC 


11 


AUDO 






Audio out of A3000 


12 




S.SD 


SI 


Speed Indicate 


13 




S.CTS 






14 




S.TXD 






15 




TXC 






16 




S.RXD 






17 




RXC 






18 


AUDI 






Audio into A3000 


19 




S.RTS 






20 


DTR 


DTR 


DTR 


Data Terminal Ready 


21 




SQD 






22 


RI 


RI 


RI 


Ring Indicator 


23 




SS 






24 




TXC1 






25 











B-4 



I/O Connectors 



Parallel Connector-DB25 Female (PARALLEL 
PORT) 

13 1 

I 1 




25 14 

WARNING: Pin 14 on the Amiga parallel connector supplies 
+ 5 volts of power. Connect this pin ONLY if the power from it 
is required by the external device. NEVER connect this pin to 
an output of an external device or to a signal ground. Pins 17-25 
are for grounding signals. DO NOT connect these pins directly 
to a shield ground. 



I/O Connectors 



B-5 



Pin 



Name 



Description 



1 


STROBE 


Strobe 


2 


DO 


Data Bit (LSB) 


3 


Dl 


Data Bit 1 


4 


D2 


Data Bit 2 


5 


D3 


Data Bit 3 


6 


D4 


Data Bit 4 


7 


D5 


Data Bit 5 


8 


D6 


Data Bit 6 


9 


D7 


Data Bit 7 (MSB) 


10 


ACK 


Acknowledge 


11 


BUSY 


Busy 


12 


POUT 


Paper Out 


13 


SEL 


Select 


14 


+ 5VPULLUP 


+ 5VoltsDC(10mA| 


15 




Not Used 


16 


RESET 


Reset 


17 


GND 


Signal Ground 


18 


GND 


Signal Ground 


19 


GND 


Signal Ground 


20 


GND 


Signal Ground 


21 


GND 


Signal Ground 


22 


GND 


Signal Ground 


23 


GND 


Signal Ground 


24 


GND 


Signal Ground 


25 


GND 


Signal Ground 



B-6 



I/O Connectors 



RGB Monitor Connedor-DB23 Male 
(15 KHz VIDEO PORT) 



12 




^<^<'^""' , ~'^Tt r t'Tn 



13 



^r-^r-fr-rrrr-ir 



-mnr-o 




23 



WARNING: Pins 21, 22 and 23 on the RGB monitor connector 
are used for external powet Connect these pins ONLY if power 
from them is required by the external device. The table below 
lists the power provided by each of these pins. 



Pin 


Name 


Description 


1 


XCLK 


External Clock 


2 


XCLKEN 


External Clock Enable 


3 


RED 


Analog Red 


4 


GREEN 


Analog Green 


5 


BLUE 


Analog Blue 


6 


DI 


Digital Intensity (47 Ohm) 


7 


DB 


Digital Blue (47 Ohm) 


8 


DG 


Digital Green (47 Ohm) 


9 


DR 


Digital Red (47 Ohm) 


10 


CSYNC 


Composite Sync 


11 


HSYNC 


Horizontal Sync (47 Ohm) 


12 


VSYNC 


Vertical Sync (47 Ohm) 


13 


GNDRTN 


Return for XCLKEN 


14 


ZD 


Zero Detect (47 Ohm) 


15 


CI 


Clock Out 


16 


GND 


Ground 


17 


GND 


Ground 


18 


GND 


Ground 


19 


GND 


Ground 


20 


GND 


Ground 


21 


-12V 


-5 Volts DC (50 mA) 


22 


+ 12V 


+ 12 Volts DC (100 mA) 


23 


+ 5V 


+ 5 Volts DC (100 mA) 



I/O Connectors 



B-7 



Display Enhancer Video Connector-VGA DB15 
Female (31 KHz VIDEO PORT) 




Pin Description 



1 


Red Video 


2 


Green Video 


3i 


Blue Video 


4 


Monitor Id Bit 2 (Ground) 


5> 


Ground 


6|! 


Red Return (Ground) 


1 


Green Return (Ground) 


8) 


Blue Return (Ground) 


9 


Key (Not Used) 


101 


Sync Return (Ground) 


11 


Monitor ID Bit (Ground) 


12 


Monitor ID Bit 1 (Ground) 


131 


Horizontal Sync 


141 


Vertical Sync 


15 


Not Used 



B-8 



I/O Connectors 



Mouse/Game Controller Connectors-DB9 Male 
(MOUSE PORTS) 




If you use a mouse to control the Workbench, you must attach 
it to mouse connector 1 (the front mouse connector on the 
right side of the A3000). You can attach joystick controllers and 
light pens to either of the connectors. The following tables 
describe mouse, game controller, and light pen connections. 

WARNING: Pin 7 on each of these connectors supplies +5 
volts of power. Connect this pin ONLY if power from it is 
required by the external device. 

Connector 1 : Mouse 



Pin 


Name 


Description 


1 


MOUSE V 


Mouse Vertical 


2 


MOUSE H 


Mouse Horizontal 


3 


MOUSE VQ 


Vertical Quadrature 


4 


MOUSE HQ 


Horizontal Quadrature 


5 


MOUSE BUTTON 2 


Mouse Button 2 


6 


MOUSE BUTTON 1 


Mouse Button 1 


7 


+ 5V 


+ 5 Volts DC (100 mA) 


8 


GND 


Ground 


9 


MOUSE BUTTON 3 


Mouse Button 3 



I/O Connectors 



B-9 



Connectors 1 and 2: Game Controller (Joystick) 



Pin 



Name 



Description 



1 


FORWARD 


Controller Forward 


2 


BACK 


Controller Back 


3 


LEFT 


Controller Left 


4 


RIGHT 


Controller Right 


5 


POTX 


Horizontal Potentiometer 


6 


FIRE 


Controller Fire 


7 


+ 5V 


+ 5 Volts DC (100 mA) 


8 


GND 


Ground 


9 


POTY 


Vertical Potentiometer 



Connectors 1 and 2: Light Pen 



Pin 



Name 



Description 



1 




Not Used 


2 




Not Used 


3 




Not Used 


4 




Not Used 


5 


LIGHT PEN PRESS 


Light Pen Switch 


6 


LIGHT PEN 


Capture Beam Position 


7 


+ 5V 


+ 5 Volts DC (100 mA) 


8 


GND 


Ground 


9 




Not Used 



I/O Connectors 



External Disk Connector-DB23 Female 
(FLOPPY DISK DRIVE PORT) 




Pin Name 



Description 



1 


RDY 


Disk Ready 


2 


DKRD 


Disk Ready Data 


3-7 


GND 


Ground 


8 


MTRXD 


Disk Motor Control 


9 


SEL3B 


Select Drive 3 


10 


DRESB 


Disk Reset 


11 


CHNG 


Disk Has Been Removed From Drive — 
Latched Low 


12 


+ 5V 


+ 5 Volts DC 


13 


SIDEB 


Select Disk Side — = Upper, 1 = Lower 


14 


WPRO 


Disk Is Write Protected 


15 


TKO 


Drive Head Position Over Track 


16 


DKWE 


Disk Write Enable 


17 


DKWD 


Disk Write Data 


18 


STEPB 


Step The Head — Pulse, First Low, 
Then High 


19 


DIRB 


Select Head Direction — 
0= Inner, 1 = Outer 


20 


SEL1B 


Select Drive 1 


21 


SEL2B 


Select Drive 2 


22 


INDEX 


Disk Index Pulse 


23 


+ 12V 


+ 12 Volts DC 



I/O Connectors 



B-ll 



External SCSI Connector-DB25 Female 
(SCSI PORT) 




Pin 


Description 


1 


REQ 


2 


MSG 


3 


7/0 


4 


RST 


5 


ACK 


6 


BSY 


7 


Ground 


8 


Data (LSB) 


9 


Ground 


10 


Data 3 


11 


Data 5 


12 


Data 6 


13 


Data 7 (MSB) 


14 


Ground 


15 


C/D 


16 


Ground 


17 


ATN 


18 


Ground 


19 


SEE 


20 


Parity 


21 


Datal 


22 


Data 2 


23 


Data 4 


24 


Ground 


25 


Termination Power 



B-12 



I/O Connectors 



Internal SCSI Connector (MOTHERBOARD) 



1 


3 


5 


7 


9 11 13151719212325272931333537394143454749 







































































































2 4 6 8 101214161820222426283032343638404244464850 



Pin 


Description 


2 


Data (LSB) 


4 


Datal 


6 


Data 2 


8 


Data 3 


10 


Data 4 


12 


Data 5 


14 


Data 6 


16 


Data 7 (MSB) 


18 


Parity 


20 


Ground 


22 


Ground 


24 


Ground 


26 


Termination Power 


28 


Ground 


30 


Ground 


32 


ATN 


34 


Not Used 


36 


BSY 


38 


ACK 


40 


RST 


42 


MSG 


44 


SEL 


46 


C/D 


48 


REQ 


50 


I/O 



All odd pins, except pin 25, are ground. Pin 25 is not used. 



100 Pin Expansion Slot 



I/O Connectors 



B-13 





Physical 


ZorroII 


Zorro III 


Zorro III 


Pin 


Name 


Name 


Address Phase Data Phase 


1 


Ground 


Ground 


Ground 


Ground 


2 


Ground 


Ground 


Ground 


Ground 


3 


Ground 


Ground 


Ground 


Ground 


4 


Ground 


Ground 


Ground 


Ground 


5 


+ 5VDC 


+ 5VDC 


+ 5VDC 


+ 5VDC 


6 


+ 5VDC 


+ 5VDC 


+ 5VDC 


+ 5VDC 


7 


OWN 


OWN 


OWN 


OWN 


8 


-5VDC 


-5VDC 


-5VDC 


-5VDC 


9 


SLAVEn 


SLAVEn 


SLAVEn 


SLAVEn 


10 


+ 12VDC 


+ 12VDC 


+ 12VDC 


+ 12VDC 


11 


CFGOUTn 


CFGOUTn 


CFGOUTn 


CFGOUTn 


12 


CFGINn 


CFGINn 


CFGINn 


CFGINn 


13 


Ground 
C3 


Ground 


Ground 


Ground 


14 


C3 Clock 


C3 Clock 


C3 Clock 


15 


CDAC 

ci 


CDAC Clock 


CDAC Clock 


CDAC Clock 


16 


CI Clock 

OVR 

XRDY 


CI Clock 


CI Clock 


17 


CINH 
MTCR 


CINH 


CINH 


18 


MTCR 


MTCR 


19 


INT2 


INT2 


INT2 


INT2 


20 


-12VDC 


-12VDC 


-12VDC 


-12VDC 


21 


A5 


A5 


A5 


A5 



B-14 



I/O Connectors 



100 Pin Expansion Slot (cont'd.) 



Physical 
Pin Name 



Zorro II 
Name 



Zorro III 
Address Phase 



Zorro III 
Data Phase 



29 LOCK 

30 AD8 

31 FCO 

32 AD9 

33 FC1 

34 AD10 

35 FC2 

36 AD11 

37 Ground 

38 AD12 

39 AD13 



40 INT7 

41 AD14 



Al 

A8 

FCO 

A9 

FC1 

AD10 

FC2 

All 

Ground 

A12 

A13 



(EINT7) 
A14 



LOCK 

A8 

FCO 

A9 

FC1 

AD10 

FC2 

All 

Ground 

A12 

A13 



42 INT5 



(EINT5) 



INT7 

A14 

INT5 



22 


INT6 


INT6 


INT6 


INT6 


23 


A6 


A6 


A6 


A6 


24 


A4 


A4 


A4 


A4 


25 


Ground 


Ground 


Ground 


Ground 


26 


A3 


A3 


A3 


A3 


27 


A2 


A2 


A2 


A2 


28 


A7 


A7 


A7 


A7 



LOCK 

DO 

FCO 

Dl 

FC1 

AD2 

FC2 

D3 

Ground 

D4 

D5 



INT7 

D6 

INT5 



I/O Connectors 



100 Pin Expansion Slot (cont'd.) 



B-15 





Physical 


ZorroII 


Zorro III 


Zorro III 


Pin 


Name 


Name 


Address Phase Data Phase 


43 


AD15 


A15 


A15 


D7 


44 


INT4 


(EINT4) 


INT4 


INT4 


45 


AD16 


A16 


A16 


D8 


46 


BERR 


BERR 


BERR 


BERR 


47 


AD17 


A17 
(VPA) 


A17 


D9 


48 


MTACK 


MTACK 


MTACK 


49 


Ground 


Ground 


Ground 


Ground 


50 


E Clock 


E Clock 


E Clock 


E Clock 


51 


DSO 


(VMA) 


DSO 


DSO 


52 


AD18 


A18 
RST 


A18 


D10 


53 


RESET 


RESET 


RESET 


54 


AD19 


A19 


A19 


Dll 


55 


HIT 


HLT 


HIT 


HLT 


56 


AD20 


A20 


A20 


D12 


57 


AD22 


A22 


A22 • 


D14 


58 


AD21 


A21 


A21 


D13 


59 


AD23 


A23 


A23 


D15 


60 


BRn 


BRn 


BRn 


BRn 


61 


Ground 


Ground 


Ground 


Ground 


62 


BGACK 


BGACK 


BGACK 


BGACK 


63 


AD31 


D15 


A31 


D31 


64 


BGn 


BGn 


BGn 


BGn 



B-16 



I/O Connectors 



100 Pin Expansion Slot (cont'd) 





Physical 


Zorro II 


Zorro III 


Zorro III 


Pin 


Name 


Name 


Address Phase Data Phase 


65 


AD30 


D14 


A30 


D30 


66 


DTACK 


DTACK 


DTACK 


DTACK 


67 


AD29 


D13 


A29 


D29 


68 


READ 


READ 


READ 


READ 


69 


AD28 


D12 


A28 


D28 


70 


DS2 


LDS 


DS2 


DS2 


71 


AD27 


Dll 


A27 


D27 


72 


DS3 


UDS 


DS3 


DS3 


73 


Ground 


Ground 


Ground 


Ground 


74 


CCS 


AS 


CCS 


CCS 


75 


SDO 


DO 


N/A* 


D16 


76 


AD26 


D10 


A26 


D26 


77 


SD1 


Dl 


N/A* 


D17 


78 


AD25 


D9 


A25 


D25 


79 


SD2 


D2 


N/A* 


D18 


80 


AD24 


D8 


A24 


D24 


81 


SD3 


D3 


N/A* 


D19 


82 


SD7 


D7 


N/A* 


D23 


83 


SD4 


D4 


N/A* 


D20 


84 


SD6 


D8 


N/A* 


D22 


85 


Ground 


Ground 


Ground 


Ground 


*N/A = Not applicable to this phi 


ise. 





I/O Connectors 



100 Pin Expansion Slot (cont'd) 



B-17 





Physical 


Zorro II 


Zorro III 


Zorro III 


Pin 


Name 


Name 


Address Phase Data Phase 


86 


SD5 


D5 


N/A 


D21 


87 


Ground 


Ground 


Ground 


Ground 


88 


Ground 


Ground 


Ground 


Ground 


89 


Ground 


Ground 


Ground 


Ground 


90 


Ground 


Ground 


Ground 


Ground 


91 


SenseZ3 


Ground 


SenseZ3 


SenseZ3 


92 


7M 


E7M 


7M 


7M 


93 


DOE 


DOE 


DOE 


DOE 


94 


IORST 


BUSRST 
GBG 


IORST 
BCLR 


IORST 


95 


BCLR 


BCLR 


96 


INT1 


(EINT1) 


INT1 


INT1 


97 


FCS 


Not Used 


FCS 


FCS 


98 


DSl 


Not Used 


DSl 


DSl 


99 


Ground 


Ground 


Ground 


Ground 


100 


Ground 


Ground 


Ground 


Ground 


*N/A = Not a 


ipplicable to this phase. 





B-18 



I/O Connectors 



Video Slot 



1 2 3 4 5 6 7 S 9 10 1112 131415 16 17 18 






1 2 3 4 5 6 7 8 9 101112 13 14 15 16 17 18 


[ 


r 
































n 






































tz 




















I 
















































19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 




19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 





standard video slot 



extended video slot 



Pin Signal 



Pin Signal 



1 


Reserved for 


2 


Reserved for 




Expansion 




Expansion 


3 


Left Audio Out 


4 


Right Audio 


5 


Reserved for 




Out 




Expansion 


6 


+ 5 Volts DC 


7 


Analog Red 


8 


+ 5 Volts DC 


9 


Video Ground 


10 


+ 12 Volts DC 


11 


Analog Green 


12 


Video Ground 


13 


Video Ground 


14 


CSYNC 


15 


Analog Blue 


16 


XCLKEN 


17 


Video Ground 


18 


Burst Gate 


19 


C4 CLOCK 


20 


Video Ground 


21 


Video Ground 


22 


HSYNC (47 Ohm] 


23 


BO = DI 


24 


Video Ground 


25 


B3 = DB 


26 


VSYNC (47 Ohm) 


27 


G3 = DG 


28 


Comp Sync (Analog) 


29 


R3 = DR 


30 


PIXELSW (47 Ohm) 


31 


-5 Volts DC 


32 


Video Ground 


33 


XCLK 


34 


CI CLOCK 


35 


-5 Volts DC 


36 


Strobe 



I/O Connectors 



B-19 



Extended Video Slot 




standard video slot 



extended video slot 



Pin Signal 



Pin Signal 



1 


Ground 


2 


R0 


3 


Rl 


4 


R2 


5 


Ground 


6 


GO 


7 


Gl 


8 


G2 


9 


Ground 


10 


Bl 


11 


B2 


12 


Ground 


13 


Monochrome Video 


14 


TBASE 


15 


CDAC Clock 


16 


POUT 


17 


C3 CLOCK 


18 


Busy 


19 


LPEN 


20 


ACK 


21 


SEL 


22 


Ground 


23 


PDO (LSB) 


24 


PD1 


25 


PD2 


26 


PD3 


27 


PD4 


28 


PD5 


29 


PD6 


30 


PD7 (MSB) 


31 


LED 


32 


Ground 


33 


Raw Audio Left 


34 


Audio Ground 


35 


Raw Audio Right 


36 


Audio Ground 



Display Enhancer C-l 



Appendix C 

Using the Display Enhancer 



Introduction 

The A3000 includes special video display circuitry known as 
the Display Enhancer. The Display Enhancer removes flicker 
and visible scan lines from most interlaced and noninterlaced 
graphics modes. 

The Display Enhancer is software-compatible with existing 
software and internal Amiga plug-in cards, as well as the new 
ECS Productivity and Superhiies modes available with the new 
Enhanced Denise chip and AmigaDOS 2.0. The Display 
Enhancer can be used simultaneously with many external and 
internal genlocks. The Display Enhancer significantly 
augments the graphics presentation capabilities of the Amiga 
3000. 



C-2 Display Enhancer 



Display Enhancer Main Features 

• Compatible with both NTSC (NTSC-M) and PAL (PAL-B, 
PAL-G, PAL-H) Amiga video formats. (Note: NTSC is the 
video standard that is used throughout most of North 
America, parts of Latin America and Japan. PAL is the 
video standard that is used throughout Europe, Australia 
and New Zealand.) 

• Employs de-interlacing in Amiga interlaced display modes 
to remove flicker and visible scan lines with full overscan 
support. 

• Employs scan-doubling in Amiga noninterlaced display 
modes to remove visible scan lines without motion 
artifacts (ghost effects). 

• Severe overscan support. 

• Supports the new ECS display modes (such as Productivity 
mode) under AmigaDOS 2.0. The Display Enhancer 
automatically detects Productivity mode and bypasses the 
video data to the multiscan monitor. 

• Enable/Disable mode switch allows bypassing of the 
Display Enhancer video for output of the original Amiga 
video to a multiscan VGA monitor. This is used to display 
the ECS Superhires mode (1280x200/256 or 1280x400/ 
512) on the monitor. 



Display Enhancer C-3 



• Display Enhancer output is not interfered with by many 
external and internal genlocks (NTSC or PAL), providing 
high-resolution, flicker-free display of Amiga-only (RGB) 
output. 

• Transparent to software. 

• Video output is compatible with standard VGA multiscan 
monitors. 

• A standard female VGA DB15 connector is provided. 

• An Amiga monitor (A1084, A1084S, A1080, A2002) or 
external composite encoder box ( A520) can remain 
attached to the Amiga 's 23-pin RGB port, providing a 
standard video display. 

• Fully supports the Amiga's 4096-color palette and HAM 
(hold-and-modify) modes. 

Connecting a Multiscan Monitor 

The Display Enhancer is compatible with standard VGA 
multiscan monitors (like the Commodore 1950 MULTISCAN 
Monitor), and provides a standard VGA DB15 female connector 
(marked 31 KHz) for output to a multiscan monitor. For 
instructions on connecting a multiscan monitor see the Amiga 
3000 Quick Connect booklet. 



C-4 Display Enhancer 



Operation and Compatibility 

The Display Enhancer is capable of operation in many of the 
graphics modes available on the Amiga. In the noninterlaced 
Amiga modes (320x200/256, and 640x200/256), the Display 
Enhancer will automatically operate in Scan-double mode 
when the Display Enhancer mode switch is set to the Enable 
(DOWN) position. This means that the Display Enhancer 
repeats every line to increase the raster scan rate from 15.734 
KHz NTSC (15.625 KHz PAL) to 31.46 KHz NTSC (31.25 KHz 
PAL). In this mode, the Display Enhancer removes visible scan 
lines and provides full overscan and HAM support, giving text 
and graphics a professional look. Another benefit of this mode 
is that there are no motion artifacts (i.e., shearing or ghosting 
effects with moving objects). This is of great value for 
animation and game software featuring rapid object animation. 



Note: The mode switch is located on the rear of the 
A3000 main unit, next to the 31 KHz Video connector. 



In the interlaced Amiga modes (320x400/512 and 640x400/ 
512), the Display Enhancer automatically operates in 
Deinterlace mode when the mode switch is set to Enable 
(DOWN) position. Here, the Display Enhancer stores the 
previous video field and combines it with the current incoming 
video field to remove flicker and visible scan lines. The raster 
scan rate is doubled and provides full overscan and HAM 
support. In this mode you may notice some motion artifacts 
(i.e., ghosting effects) with fast-moving animated objects. 

Another Amiga display mode, which uses the ECS (Enhanced 
Chip Set) supported under AmigaDOS 2.0, is Productivity 
Mode. This mode has a display of 640x480 with 4 colors out of 
a palette of 64, and a raster scan rate of 31.46 KHz. In this 
display mode, the Display Enhancer will automatically bypass 
the video data to the multiscan monitor, since the raster scan 
rate is already at 3 1.46 KHz and has no flicker or visible scan 
lines. 



Display Enhancer C-5 



Still another Amiga display mode which uses the ECS under 
AmigaDOS 2.0 is Supeihires mode. This mode has a display of 
either 1280x200/256 or 1280x400/512, with 4 colors out of a 
palette of 64 ; and a raster scan rate of 15.734 KHz NTSC 
(15.625 KHz PAL). In this mode the Display Enhancer only 
samples every other pixel and may cause a distorted display, so 
you should set the mode switch to the Disable (UP) position. 

If you encounter a display mode that adversely affects the 
Display Enhancer, simply flip the mode switch UP to Disable 
mode. Whatever display the Amiga generates will be sent to 
the monitor as if the Display Enhancer were not in the system. 

External/Internal Genlock Compatibility 

The Display Enhancer is compatible with many external and 
internal NTSC and PAL genlocks, including the new genlock 
extensions supported in AmigaDOS 2.0. 

To use the Display Enhancer with an external genlock, simply 
connect the genlock to the A3000's 23-pin video port (marked 
15 KHz), following the instructions given by the genlock's 
manufacturer. 

To use the Display Enhancer with an internal genlock card, 
install the genlock card as instructed by the manufacturer. 

After a genlock (internal or external) is connected or installed, 
set the Display Enhancer mode switch to the Enable (DOWN) 
position. The Display Enhancer will automatically provide a 
flicker-free high-resolution display of the A3000's computer- 
only output. 

Once connected to the A3000, a genlock should normally 
provide Amiga graphics and video to the composite monitor or 
VCR connected to the genlock's video out connector. 



C-6 Display Enhancer 



If you experience any problems in obtaining a stable display 
try adjusting the fine tuning control, using the technique 
described in the Adjustment Procedure section of this 
appendix. If this does not help, refer to the Troubleshooting 
section of this appendix. (Note that some genlocks require a 
stable input video source at all times to work correctly with 
the Amiga.) 

If the problem remains even after you have followed the 
instructions in the Adjustment Procedure and 
Troubleshooting sections, then it is likely that your genlock is 
incompatible with the Display Enhancer. You can continue to 
use your genlock with the A3000, except that you will not be 
able to use the 31 KHz video output from the Display Enhancer 
to view your Amiga graphics display. 

Adjusting the Display Enhancer Fine Tuning 
Control 

There are two tuning adjustment controls for the Display 
Enhancer: Fine and Coarse. These controls have been factory 
preset to work with both NTSC- and PAL-based Amiga A3000s 
and should normally not require adjustment. The Coarse 
tuning control is not user adjustable; any adjustment must be 
performed by an authorized Commodore-Amiga service center. 
The Fine tuning control is user adjustable; if you are 
experiencing display problems such as pixel "jittering", follow 
the fine tuning adjustment procedure given in the next section. 



Display Enhancer C-7 



Adjustment Procedure 



NOTE: The following description assumes familiarity 
with standard Amiga operating features. If you need an 
explanation of any of these features, such as using the 
mouse to select an icon, see the tutorial material in 
Chapter 1 of the Using the System Software manual 
included with your A3000 computer. 



To adjust the Display Enhancer fine tuning control, you must 
have already connected a multiscan monitor to the Display 
Enhancer 15-pin video output (marked 31 KHz). Power on the 
monitor and then the A3000. Allow the A3000 to warm up for 
approximately five minutes. Activate the De-interlace/Scan- 
double mode of the Display Enhancer by flipping the mode 
switch DOWN to the Enable position. The display may look 
unusual and may have pixels "jittering/' but it should 
otherwise be recognizable. The fine tuning adjustment will 
stabilize the display. 

Locate the fine tuning control opening on the rear of the 
A3000, just next to the Enable/Disable mode switch. Position 
the monitor so that you will be able to see the screen while you 
are working at the rear of the A3000 with the plastic 
adjustment tool (the adjustment tool is the small, screwdriver- 
like tool supplied with the A3000; see the illustration below). 




adjustment tool 



fine tuning opening 



C-8 Display Enhancer 



Open the Workbench2.0 Prefs drawer and double-click on the 
Screenmode icon. With the mouse/ select the Super Hires video 
mode and click on the Use button. Your A3000 will then 
switch to the 1280 x 200/256 display mode. You should then 
flip the mode switch to the Disable (UP) position to put the 
Display Enhancer into Bypass mode. Double-click first on the 
Tools drawer and the Video Adjust drawer and then on the 
Ttest3 icon to bring up a special test pattern window on your 
screen. 

Now, insert the adjustment tool straight into the opening 
for the fine tuning control. Engage the tool in the screw 
slot. Slowly turn the fine tuning control clockwise or 
counterclockwise until all parts of the display are stable and 
are not jittering. This should occur in one to fifteen full turns 
of the fine tuning control screw. If you think that you have 
gone too far, turn the fine tuning control in the opposite 
direction. You may hear a slight clicking sound as you turn the 
fine tuning control. This indicates that the screw has reached 
the end of its travel, and you should turn the screw in the 
opposite direction. 

When you have achieved the best image you can with the Test3 
program, double-click on the Testl icon. Flip the mode switch 
to Enable (DOWN) position and, using the adjustment tool, 
slowly turn the fine tuning control clockwise or 
counterclockwise until all parts of the Testl pattern are stable 
and are not jittering. 



Display Enhancer C-9 



Click anywhere in the lower half of the image to bring up the 
title bar with the depth gadget in the upper right corner of the 
screen. Click on the depth gadget to bring up the Workbench 
screen; double-click on the Test2 icon, and repeat the same 
adjustment procedure as with Testl. When the display is 
stable, use the depth gadget to return to the Testl pattern and 
check to make sure that it has not lost stability with the new 
fine tuning setting. Then return to the Disable mode (UP) and 
recheck the Test3 pattern as well. Be sure to look closely at all 
the colors, lines, and patterns of all three images when 
adjusting the fine tuning control for a sharp and stable display 
Once all test patterns appear satisfactory, adjustment is 
complete and you can return the mode switch to the Enable 
position (DOWN). 

// after attempting to adjust the fine tuning control you are 
unable to obtain a stable display, please refer to the 
Troubleshooting section that follows. Once you have the 
Display Enhancer operating, you may need to adjust your 
monitor's size and position controls. 



NOTE: If the display at any time develops pixel jitter due to 
component aging, you can slightly adjust the fine tuning 
control to make the display stable again. 



Troubleshooting 

If you are unable to produce a stable display, check the 
following: 

1. Make sure the monitor you are using is a multiscan VGA- 
compatible monitor. Be sure that the monitor cable is 
correctly installed, and that the signal connections between 
your monitor and the A3000's 15-pin 31 KHz video 
connector are correct. Also check that your cables are 
screwed tightly into the connectors at both ends, and that 
your monitor is set for the correct mode (analog, RGB, etc.). 



C-10 Display Enhancer 



2. Make sure that all external peripherals are properly 
connected to the A3000 and that their cables are screwed 
tightly into their connectors. 

3. Make sure that the Display Enhancer mode switch is in the 
correct position for the fine tuning control adjustment. The 
mode switch should be flipped to the DOWN position (the 
Deinterlace/Scan-double Enable mode setting.), 

4. Recheck your fine tuning, using the procedure described 
previously. You may need to make sure that you have turned 
the fine tuning control completely through the range of 
fifteen full turns and slowly back again in order to correctly 
fine tune the Display Enhancer. 



NOTE: If you are still unable to properly adjust the Display 
Enhancer and obtain a stable display with your specific 
A3000/monitor setup, please contact your local authorized 
Commodore service center. 



Display Enhancer C-l 1 



Display Enhancer Technical Specifications 

Horizontal Frequency: NTSC— 3 1 .468 KHz unbypassed, 

15.734 KHz bypassed 
PAL— 31.25 KHz unbypassed, 
15.625 KHz bypassed 

Vertical Frequency: NTSC— 60 Hz 

PAL— 50 Hz 

Video Signal Outputs: Analog, 0.7 Vp-p/75 Ohms, positive 

polarity 

Video Sync Signals: Separate, TTL level, negative polarity 

Pixel Output: NTSC— 35ns wide, 910 pixels/line 

PAL — 35ns wide, 908 pixels/line 

Horizontal Sync Pulse: NTSC— 2A\is wide, active low, TTL 

level 

PAL— 2.4(xs wide, active low, TTL 
level 

Vertical Sync Pulse: NTSC— 190jxs wide, active low, TTL 

level 

PAL — 160jjls wide, active low, TTL 
level 

Overscan Support: NTSC— 768 x 489 worst case 

PAL— 768 x 576 worst case 
Note: Certain software packages may 
use overscan this severe; however, the 
operating system nominally does not. 

Video Bandwidth: 30 MHz @ - 3 dB 



Keyboard D-l 



Appendix D 

Using the A3000 Keyboard 



The A3000 Keyboard 

The A3000 keyboard is divided into four sections: 

• The Main Keyboard 

• The Cursor Keypad plus Del and Help keys 

• The Numeric Keypad 

• The Function Keys 

The general keyboard is illustrated on the following page. 
When using the keyboard, keep the following points in mind: 

• Keys can be program-controlled — that is, their use can be 
defined by the software being used (e.g., an application 
program, such as a word processor or spreadsheet). For 
specific information on the program control of keys, refer 
to the manual for the particular software package you are 
using. 

• The keys on the keyboard usually repeat for as long as they 
are held down. 

• You cannot interchange the numeral and the upper case 
letter O, or the numeral 1 and the lower case letter 1. 

• In some cases several keys may be used together, either 
simultaneously or in a special sequence. 



D-2 Keyboard 



You can use the keyboard as well as the mouse to move around 
the screen and select icons, gadgets, etc. In many programs you 
use the keyboard to enter information. You can use the keys to 
tell the computer what you want it to do, and to reply to 
messages or questions the computer displays on the screen, 
these messages and questions are sometimes called ''system 
requesters" or simply "requesters." 



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NOTE: The international keyboards have two 
additional keys on the main keyboard, located at the 
Shift key positions. 



The Main Keyboard Area 

The main keyboard area (see keyboard illustration) provides a 
standard alphanumeric typewriter keyboard plus additional 
keys with special uses and capabilities. The special keys 
include: 



Esc 



m 



The Esc (Escape] key, located at the top left of the keyboard, is a 
program-controlled key, often used to expedite leaving or 
entering a program or a program function. 



Keyboard D-3 



Tab 

The Tab key, located two rows below the Esc key, can be 
program-controlled to perform tab functions. The Tab key is 
used extensively in word processing and desktop publishing 
programs. 

Ctrl 

The Ctrl (Control) key, located just below the Tab key is a 
program-controlled key that is often used with other keys to 
perform special functions. The Ctrl key modifies other keys in 
a way similar to the way that the Shift key does. 

Caps Lock ^ 

The Caps Lock key is located next to the Ctrl key. When the 
Caps Lock key is active a light on that key is illuminated. The 
alphabetic characters (A through Z) will produce upper case 
letters as long as the light is on. However, the upper characters 
on the numeric row at the top of the main keyboard area (!,",# 
through /) are not affected by the Caps Lock key. To type these 
characters, you must hold down one of the Shift keys and press 
the key for the desired character. To release the Caps Lock key, 
press it again so that its light goes out. 



Shift Keys 

There are two Shift keys, marked with an upward arrow (♦) 
and located on either side of the bottom row of letters (z,x,c, 
etc.). These keys can perform the same function as the shift 
keys on a standard typewriter— that is, depressing either Shift 
key simultaneously with any alphabetic key or with any key 
on the top row of the main keyboard area causes the upper 
character on that key to be displayed. In addition, the Shift 
keys are often used with other keys to perform special 
functions. 



D-4 Keyboard 



Alt Keys 

There are two Alt (Alternate) keys, located at the extreme left 
and right sides of the bottom row of the keyboard. These keys 
are also often used with other keys to perform special 
functions. This key may modify other keys in a way similar to 
the way the Shift key does. 

a a 

This key known as the left Amiga key is located on the 
bottom row of the keyboard; just to the left of the space bar. 
The left Amiga key is also used with other keys to perform 
special functions. This key may modify other keys in a way 
similar to the way the Shift key does. 

a A 

This key known as the right Amiga key is located on the 
bottom row of the keyboard, just to the right of the space bar. 
The right Amiga key is also used with other keys to perform 
special functions. This key may modify other keys in a way 
similar to the way the Shift key does. 



NOTE: Simultaneously depressing the Ctrl key and 
the left and right Amiga keys resets the A3000. See 
Chapter 1 in the Using the System Software manual 
for details. 



Enter ^| 

The Enter key is located on the right side of the main keyboard 
area, in the middle two rows. You use this key to transmit a 
command or information to the computer. In manuals, you 
may see this key referred to by the symbol "«J " or the word 
"Return". 



Keyboard D-5 



Backspace 

The Backspace key is the key farthest right on the top row of 
the main keyboard area. Pressing the Backspace key deletes 
any characters to the left of the cursor and causes the cursor, 
and any characters to the right of it, to move to the left. 



Del and Help Keys 

To the left of the main keyboard area are the Del and Help keys 

Del 



The Del (Delete) key is located just to the right of the top row 
of the main keyboard area. Pressing the Del key deletes the 
character at the cursor position. Any characters to the right of 
the cursor move to the left. 

Help 

The Help key located to the right of the Del key, is a program- 
controlled key that a developer can use to provide additional 
information or user assistance while a program is running. 



The Cursor Keypad 



The four cursor keys are grouped in a small keypad located on 
the bottom right side of the keyboard, between the main 
keyboard area and the numeric keypad. These keys control the 
movement of the cursor (up, down, left, right) on the screen 
display. The direction in which each key moves the cursor is 
indicated by the direction of the arrow displayed on the top of 
the individual key. These keys may also have special functions, 
depending on the software application. 



D-6 Keyboard 



The Numeric Keypad 

The Numeric Keypad is located to the far right of the keyboard. 
The keys are arranged in a calculator layout to facilitate 
numeric data entry. The numeric and arithmetic symbol keys 
on the keypad act just like the numeric and arithmetic symbol 
keys in the main keyboard area of the keyboard. You use the 
Enter key on the numeric keypad just as you use the Return 
key on the main keyboard — that is, to transmit data and 
commands to the computer. 



The Function Keys 

The Function Keys, located at the top of the keyboard and 
numbered Fl through F10, are program-controlled keys. 



Using the Amiga Without a Mouse 

On the Amiga, the keyboard can generally perform the same 
actions as the mouse. See Chapter 2 in the Using the System 
Software manual for details on using the Amiga without a 
mouse. 



Install Disk 



E-l 



Appendix E 

Using the A3000 Install Disk 



NOTE: Protect the information on your original A3000 
Install disk by using the write-protect tab. Make a copy 
of the disk and put the original in a safe place. Always 
use the copy, NOT the original. 



The A3000 Install disk included with your computer contains 
the following software, designed to let you reinstall your 
original system software on the A3000's hard disk: 

PrepHD 

FormatHD 

InstallHD 

This appendix tells how to use this software. 

The A3000 Install disk also includes a number of Workbench 
drawers, including Prefs, Shell, System, Expansion, Tools, 
Utilities and Trashcan. For descriptions of how to use these 
drawers, see the Introducing the System Software manual. 



CAUTION: The Install software is concerned with 
reinstalling the system software only, and does not deal 
with any application software that you may have 
installed on your disk. To make sure that you have a 
backup copy of all application software on the hard 
disk, it is extremely important that you regularly use 
the HDBackup or the BRU (Backup and Restore 
Utility) software described in the Introducing the 
System Software manual. 



E-2 Install Disk 



About the Installation Software 

As noted above, the reinstallation procedure involves the 
PrepHD, FormatHD and InstallHD programs. These programs 
are used in reverse order to address problems at increasing 
levels of severity. 

Before you use these programs, you should try less drastic 
measures. For example, if only a few files or directories on your 
disk have been corrupted, you should restore the corrupted 
files from your regular backups. In other words, you should 
always try to recover your disk by using the least severe 
procedures first. 

The PrepHD, FormatHD and InstallHD programs are 
summarized below: 

PrepHD — Under severe conditions, your hard drive may be so 
damaged that a complete reconstruction is necessary. PrepHD 
performs a low-level format of the hard disk— that is, PrepHD 
sets up the disk information required to manage the disk as a 
whole prior to a complete reformatting. This program should 
be run only as a final resort, since all information stored on the 
hard disk will be destroyed. If you use this program, you must 
follow it with FormatHD and InstallHD, in that order, 

FormatHD — Performs a high-level format of the hard disk — 
that is, FormatHD sets up the disk to receive the information 
(such as programs and data) that the user actually works with. 
FormatHD should be used only as a last resort when a 
complete reconstruction is necessary, since all user 
information stored on the hard disk will be destroyed. If you 
use this program, you must follow it with InstallHD. 

InstallHD — Installs the system software on the selected 
partition. You can use this program by itself, without having 
used FormatHD or PrepHD. 



Install Disk 



E-3 



Reinstalling the System Software 
on the Hard Disk 

To do a low-level and high-level format of the hard disk and 
reinstall the system software, follow the instructions below. 

Booting the A3000lnstall Disk 

Boot the Amiga with the A3000Install disk in the internal 
floppy drive (DFO/:). Do not boot from the hard disk. When the 
system boots, you will see the A3000Install icon on the screen. 
Double-click on the icon, and the A3000Install window will 
appear. 

Using PrepHD 

To prepare the entire hard disk, double-click on the PrepHD 
icon, and a new window will appear. The window will provide 
a series of prompts that will guide you through the process of 
performing a low-level format of your hard disk. In this 
process, the drive will be re-partitioned to the standard 
configuration. 



NOTE: This operation can take up to half an hout All 
information on the hard disk will be erased. 



You will be asked if you are sure that you want to continue 
with the procedure. Type a Y for yes or an N for no, and then 
press Return. If you type Y, the Amiga automatically begins the 
PrepHD process. Note that the hard disk LED on the Amiga's 
front panel will not be lit during PrepHD. When PrepHD is 
complete, the system will display the message "Hard disk prep 
completed". You should then reboot the machine and run the 
FormatHD utility. 



£-4 Install Disk 



Be sure to leave the Install disk in the floppy disk drive when 
you reboot. When the Workbench screen reappears, open the 
A3000Install window and proceed with the formatting process 
as described below. 

Using FormatHD 

To reformat the entire hard disk, double-click on the 
FormatHD icon. A new window will appear, displaying the 
following message: 

WARNING: This will reformat hard disk WB2.x: 
All information on the hard disk will be lost ! 
Are you sure you want to continue? 

Again, type either a Y for yes or an N for no and press Return. 

The system must format the partition cylinder by cylinder, so 
do not be alarmed if it seems to be taking a long time. You will 
be able to follow the progress on the screen. The system 
displays which cylinder is being formatted/verified and how 
many cylinders are left to be formatted. 

When formatting is complete, a message like the following 
appears: 

Hard disk format complete . 

Would you like the system software to be installed 

on your hard disk? 

If you want to proceed with the installation, type Y and press 
the Return key. The FormatHD program will then start the 
InstallHD program. If you type N and press Return (or just 
press Return), the FormatHD program will end without calling 
the InstallHD program. 



Install Disk E-5 



Using InstallHD 

To reinstall the system software on the hard disk drive, double- 
click on the InstallHD icon. This program copies the files from 
the Workbench and Extras disks (versions 1.3 and 2.0) and the 
A3000 Kickstart disk onto the hard disk. You will have to 
insert the diskettes into the disk drive(s) at the proper time. Be 
sure to keep unaltered copies of all these floppy disks for this 
purpose. 

After double-clicking on the InstallHD icon, you will see a 
message telling you that the program will reinstall the system 
software on your hard disk, and that the files on the hard disk 
will be overwritten. You will then be asked: 

Are you sure you want to continue? 

Type Y for yes or N for no and press Return. If you type Y, 
watch the screen for requesters that ask you to insert a disk 
into the floppy drive so that the appropriate files can be copied 
to the hard drive. 

The first requester that appears asks you to insert your 
Workbench2.0 disk into any drive. When the disk is 
inserted, the program will copy the files onto the hard drive. 
Subsequently, you will be prompted to insert each of the five 
original system disks into any drive. 

When the system software has been reinstalled and the system 
has been properly configured, you will see the following 
message: 

Software installation is now complete . 

Remove all floppy disks from the Amiga and reboot the 
machine. 



E-6 Install Disk 



When the Workbench screen appears, you will note that the 
hard disk has been returned to the configuration it had when 
shipped from the factory: that is, only the system software is 
on the disk, and the disk contains only the default partitions. 
Therefore, any changes that you had made to the hard disk 
(e.g., adding partitions or installing application software] will 
have to be redone. If you had added partitions, you can use 
HDToolbox to reinstall them. (See Chapter 6 in the 
Introducing the System Software manual for details on using 
HDToolbox.) If you had installed application software, you 
should have used HDBackup or BRU (Backup and Restore 
Utility) to make backup copies of these programs. Use the 
backup copies to reinstall the software. (See the Introducing 
the System Software manual for details on using HDBackup 
and BRU.) 



Schematics 



F-l 



Appendix F 
A3000 Schematics 



NOTE: The drawings in this appendix are for reference 
only and are subject to change without notice as 
required by product improvements. 



F-2 Schematics 




Schematics F-3 



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Jumpers 



G-l 



Appendix G 
Jumper Settings 



JUMPER PINS 



JUMPER SETTINGS 

313311 313311 313311 313311 
-01 -02 -03 -04 FUNCTION 



Quadrature Clock Phasing 

FPU Clock Source 

System Clock Source 

FPU CS/BERR 

CPU Clock Source 

ROM Timing 

ROM Timing 

A2000 ROM Compatibility Jumpers 

A2000 ROM Compatibility Jumpers 

NTSC/PAL Select 

Tick Clock Source 

Disable DF1: ( 1-2 to enable) 

Light Pen Source 

VDE Scan Double Only Jumper 

VDE PLL Loop Adjust 

VDE Factory Test Points 

WD33C93 Speed 

RAM Controller Speed Jumper 

-012A Ramsey only (See Notes) 

-012A Ramsey only (See Notes) 



The ROM timing circuit provides four different speed settings to match the 
output enable and access timing of the system ROMs . 

To set the jumpers, determine the output enable time and access times for 
the ROMs you wish to use . The ROM must have lower values than for the setting 
you select. 



J100 


4 


2-3 


2-3 


1-2 


1-2 


J101 


3 


2-3 


2-3 


2-3 


2-3 


J102 


3 


2-3 


2-3 


2-3 


2-3 


J103 


4 


3-4 


3-4 


3-4 


3-4 


J104 


3 


1-2 


1-2 


1-2 


1-2 


J151 


3 


2-3 


2-3 


1-2 


1-2 


J152 


3 


2-3 


2-3 


1-2 


1-2 


J180 


3 


2-3 


2-3 


2-3 


2-3 


J181 


3 


2-3 


2-3 


2-3 


2-3 


J200 


3 


1-2 


2-3 


1-2 


2-3 


J350 


3 


1-2 


1-2 


1-2 


1-2 


J351 


3 


2-3 


2-3 


2-3 


2-3 


J352 


3 


2-3 


2-3 


2-3 


2-3 


J481 


3 


2-3 


2-3 


2-3 


2-3 


J482 


3 


1-2 


1-2 


1-2 


1-2 


J483 


3 


- 


- 


- 


- 


J800 


3 


1-2 


1-2 


1-2 


1-2 


J851 


3 


1-2 


1-2 


2-3 


2-3 


J852 


5 


4-5 


4-5 


4-5 


4-5 


J853 


3 


2-3 


2-3 


2-3 


2-3 


Notes: 












J150, 


.J151: 


ROMT 


iming. 







System standard ROMs have T oe = 110 ns, and T a 



250 ns, 



CLK 


J151 


J150 


T oe (min) 


T acc {min 


16 MHz 


2-3 


2-3 


157 ns 


250 ns 


16 MHz 


2-3 


1-2 


220 ns 


312 ns 


16 MHz 


1-2 


2-3 


282 ns 


375 ns 


16 MHz 


1-2 


1-2 


345 ns 


437 ns 


25 MHz 


2-3 


2-3 


90 ns 


160 ns 


25 MHz 


2-3 


1-2 


130 ns 


200 ns 


25 MHz 


1-2 


2-3 


170 ns 


240 ns 


25 MHz 


1-2 


1-2 


210 ns 


280 ns 



G-2 Jumpers 



J180, J181: ROM Compatibility Jumpers 
J180 J181 
A2000/A500 ROMs : 1-2 1-2 
A3000 ROMs : 2-3 2-3 

J851-J853: RAM Controller Compability Settings 

J852 J853 
-012A Ramsey w/ 256Kx4 RAMs 4-5 2-3 
Later Ramseys w/ 256Kx4 RAMs 2-3 1-2 
Later Ramseys w/ 1Mx4 RAMs 1-2 1-2 

See the motherboard illustration on the following page for 
jumper locations. 



lumpers G-3 



iBBirrrfli I E J^ T o| oi 



a □ o"' 







Jumper Locations on the A3000 Motherboard 



Index 



Index 



100-pin expansion slot, B-13, B-17 

A 

A3000 

booting, 3-8 

caring for, 3-20 

expanding, 1-7, 4-1 

features, standard, 2-1, 2-3 

hard disk, 3-17, 3-19, E-l - E-6 

keyboard, D-l 

overview, 1-1 

parts, 1-3 

schematics, F-l - F-17 

turning off, 3-16 

turning on, 3-7 
A3000 documentation, 1-8 

Quick Connect, 1-7, 1-8, 3-7, 
C-3 

Using the System Software, 1-2, 
1-7, 1-8,2-2-2-7,3-1,3-5, 
3-6,3-8,3-10,3-11,3-14, 
3-15,3-17 
active low signal, B-l 
adding 

disk drives, 4-4 

options, 4-6 

SCSI devices, 4-4, 4-12 
AmigaDOS, 3-2, 4-5, C-l, C-2 
analog RGB output 
application programs, 3-1 
Autoconfig, 2-5 

B 

backing up 

floppy disks, 3-14 

hard disk, 3-18, 3-19, E-l 

original disks, 3-14 
booting the A3000, 3-8 

from floppy disk, 3-8 

from hard disk, 3-8 
Bridgeboard, 1-1 
BRU (Backup and Restore Utility), 

E-l, E-6 
built-in clock/calendar, 1-6 
bus expansion slots, 4-1, 4-2, 4-8 

C 

cache memory, 2-1 
CAD/CAM programs, 2-6 
caring for 

A3000, 3-20 

floppy disks, 3-23 

mouse, 3-21 



Chip RAM, 1-1, 4-3, 4-13, 4-15, 

4-18,4-19 
cleaning mouse, 3-21 
clock speed, A-l 
command line processing, 2-4 
composite signal 
connecting a multiscan monitor, 

C-3 
connecting SCSI devices, 4-12, 4-23 
connectors 
external 
DB25 male( serial port), B-2 
DB25 female (parallel port), 

B-4 
DB23 male (15MHz video 
port), B-6 

VGA DB15 female (31 MHz 
video port), B-7 
DB23 female (floppy disk 
drive port), BIO 
DB25 female (SCSI port), B-ll 
internal 
SCSI connector, 2-3, 4-23 
(motherboard), B-l 2 
100-pin video slot 
standard, B18 
extended, B-l 9 
contents, hard disk, 3-19 
coprocessors, 4-1 
numeric, A-l 
multichip, A-l 
copying programs to hard disk, 3-19 
CPU (central processing unit), 1-3, A-l 
cursor keypad, D-5 



daughterboard 4-2, 4-3, 4-8, 4-9 
female connector, B-7 
DB23 female connector, B-10 
DB23 male connector, B-6 
DB25 female connector, B-4 
DB25 female connector, B-ll 
DB25 male connector, B-2 
DFO, 3-8 

DIP RAM, 4-15, 4-19, 4-22 
disk drives, adding, 4-4, 4-11, 4-12 
disk, working, 3-14 
disks/drives 

floppy, 1-4, 1-6,3-2,3-3, A-2 
hard, 1-4, 1-6, 2-2, 3-2, 3-5, 3-17, 
A-2, E-l -E-6 



Index 



Display Enhancer, 1-2, 1-3, 2-2, 2-6, 
C-l 
adjusting fine tuning control, 

C-6 
connecting a multiscan 

monitor, C-3 
external/internal genlock 

compatibility, C-5 
features, C-2 
operation and compatibility, 

C-4 
technical specifications, C-ll 
troubleshooting, C-9 
video connector ports, C-5, C-7, 
C-9 
display modes, 2-6, 2-7 
DMA SCSI controller, 1-2, 1-3, 2-3, 

4-23 
documentation, A3000, 1-8 
double clicking, mouse button, 3-11 
dragging, windows, 3-14 
DRAMS, 4-14 -4-19 
Page Mode, 4-17 
Static Column Mode, 4-17 



ECS (Enhanced Chip Set), 1-2, C-l, 

C-2 
enable/disable mode switch, C-2, 

C-4, C-7, C-8 
Enhanced Denise chip, 2-2, C-l 
expanding the A3000, 1-7, 4-1 

Chip RAM, 4-3 

memory, 4-3 

PC emulation 
expanding 

bus, 4- 1 

fast, 4-1, 4-2 

PC/AT, 4-1 

video, 4-1, 4-3 
expansion slots, 1-2, 1-4, 2-5, 4-1 
extended video slot 
external connectors, 1-4, B-10 



gadgets, 3-13, 3-14 

genlock, 1-2, 1-7, 2-2, 4-3, C-l 

getting started, 3-1 

graphical user interface (GUI], 2-3, 

3-9 
graphics RAM, 1-1 
graphics display modes, 2-6 
graphics capabilities, 2-5 

H 

hard disk, 2-2, 3-2, 3-5, 3-17, 4-4, 
4-12, E-l-E-6 
adding, 4-4, 4-12 
backing up, 3-18, E-l, E-6 
contents, 3-19 
copying programs to, 3-17 
formatting, 3-17, E-2, E-4 
installing, 4-12 
loading programs from, 3-18 
partitions, 3-19, E-3, E-6 
saving/retrieving files, 3-18 

hardware features 

HDBackup,3-19, E-l, E-6 

high- resolution (Hires) screen, 2-5, 
2-6 

I 

I/O connector pin assignments 
icons, 2-3,3-9,3-11 
installing 

Chip RAM, 4-20 

expansion cards, 4-8 

Fast RAM, 4-20 

floppy disk drive, 4-10, 4-1 1 

hard disk drive4-10, 4-12 

RAM chips, 4-13 

video expansion cards, 4-9 

interfaces A- 1 

internal SCSI connector 
external, A-l 
internal, A-l 



Fast RAM, 1-1,4-13-4-17 
fast slot, 4-1, 4-2 
features, 2-1 

hardware, 2-1 - 2-3 
standard Amiga, 2-3 
floating point unit, 2-1 
floppy disk drive, installing 
floppy disk port/connector, B-10 
floppy disks, 1-5, 3-2, 3-3, 3-23 
formatting disks, 3-17 



J 

joystick pin connectors, B-9 
jumpers, 4-11, 4-12, G-l— G-3 



keyboard areas, D-2 

cursor, D-5 

main, D-2 

numeric, D-5, D-6 
keyboard port 
keyboard, 1-5, A-l, D-l - D-6 



Index 



left mouse button, 3-11 
light pen pin connectors, B-9 
loading programs 

from floppy disk, 3-15 

from hard disk, 3-18 
location of RAM sockets on 
motherboard, 4-22 

M 

main keypad 
main keys 

Alt, D-4 

Amiga, D-4 

Backspace, D-5 

Caps Lock, D-3 

Ctrl, D-3 

Del, D-5 

Enter, D-4 

ESC, D-2 

Function keys, D-6 

Help, D-5 

Shift, D-3 

Tab, D-3 
main unit, 1-3 
memory expansion on motherboard, 

4-3 
menu bar, 3-12 
menu button, 3-6, 3-12 
menu, 3-9, 3-12 
microprocessor, 1-1 
microprocessor, 68030, 2-1 
monitor, 1-6, 3-7 
motherboard, 1-1, 1-2 
motherboard, location of RAM 

sockets on, 4-22 
mouse buttons 

menu, 3-6, 3-12 

selection, 3-6, 3-1 1 - 3-13 
mouse port 

mouse, 1-5,3-5,3-6,3-11 
mouse, caring for, 3-21 
mouse/game controller 

connectors/ports 
moving pointer and selecting, 3-11 
MS-DOS, 4-5 
multiscan monitor, 2-6 

connecting, C-3 
multitasking, 2-4, 3-13 

N 

NTSC video standard, 1-3, 2-5 

numeric coprocessor, 68881/68882, 

1-1, 2-1, 2-2 
numeric keypad, D-5, D-6 



O 

open-architecture machine, 1-1 
operating systems, 3-2 
options, adding, 4-6 
overscan, C-2, C-ll 
overview of the Amiga, 1-1 



Page Mode DRAMS, 4-14 
PAL video standard, 2-5 
parallel port/connector, B-4 
partitions, hard disk 

system, 3-19 

work, 3-19 
parts of the A3000, 1-3 
PC (personal computer) emulation 

with bridgeboard, 1-1, 1-4, 
peripherals, adding 

external, 1-7 

internal, 1-7 
pin assignments, I/O connectors, B-l 
pixels, 2-5, 2-6 
pointer, 3-9-3-11 
power supply, 1-4, 4-10, A-l 
Productivity mode, 1-2, 2-2, 2-6 
programming languages, 3-1 
protecting floppy disk info, 3-3 



Quick Connect, 1-7, 1-8, 3-7, C-3 



RAM sockets, location of on 

motherboard, 4-22 
RAM, 1-1, 1-3 

Fast, 1-1,4-3, 4-14, 4-16, A-l 

Chip, 1-1, 4-3, 4-13, 4-15, 4-18, 
4-19, A-l 
read, from disk, 1-6, 3-3 
read/write position, 3-4 
removing 

floppy disk drive, 4-11 

hard disk drive, 4-12 
removing cover, A3000, 4-6 
RGB monitor connector, C-3 
rebooting, 3-16 
ROM, A-l 



saving your work, 3-15 
saving/retrieving hard disk files, 

3-18 
schematics, A3000, F-l - F-17 
screen size, pixels, 2-6 
SCSI devices, adding, 4-4, 4-12 



Index 



SCSI, DMA 

controller, 1-2, 1-3, 2-3, 4-23 
devices, 1-2, connecting, 4-23 
SCSI port/connector, B-l 1 
selection button, 3-6, 3-11 - 3-13 
serial port/connector, B-2 
shell, 2-4 
software, 1-5, 3-1 
static column mode DRAMS 
standard Amiga features, 2-1, 2-3 
storage medium, 3-2 
static electricity, 4-13 
stereo sound, 2-4, A-3 
Superhires mode, 1-2, 2-2, 2-6 



technical specifications, A-l 
text-to-speech conversion, 2-4, A-3 
title bar, 3-11 
turning off A3000, 3-16 
turning on A3000, 3-7 



U 

Using the System Software, 1-2, 1-8, 
2-2 - 2-7, 3-1, 3-5, 3-6, 3-8, 3-10, 
3-11,3-14,3-15,3-17 

utilities, 3-2 

using Amiga without mouse, D-6 



V 

video modes 

Productivity, 1-2, 2-2, 2-6, C-l, 
C-2, C-4 

Superhires, 1-2, 2-2, 2-6, C-l, 
C-2, C-5 
video slot, 4-3 
video standards 

NTSC, 4-4, A-2, C-2, C-4 

PAL, 4-4, A-2, C-2 ; C-4 
video port/connector, 1-6, B-6, B-7 
video expansion, 1-2, 4-3 

W 

wait pointer, 3-12 

windows, 3-9 

Workbench, 2-3, 2-4, 2-5, 3-9, 3-11, 
3-19 
screen, 3-8, 3-10 
features, additional, 3-13 

Work window, 3-12 

working disk, 3-5, 3-14 

write protect, 3-3 

write, to disk, 1-6, 3-3 

write-protect tab, 3-3 

write-inhibit, 3-3, 3-4 

write-enable, 3-3, 3-4 

Work icon, 3-12 



Zorro cards, 4-1, A-l, B-13 - B-17 
ZIP RAM, 4-15, 4-19, 4-22 



C* Commodore" 

AMIGA